Splinter Cell
We don’t include the results for the FSAA 4x mode because of the well-known problem with GeForce FX GPUs.


There is nothing much to comment upon. The card that processes shaders faster becomes the winner in this test, and the GeForce FX 5600 Ultra GPU is not too good at that.
Synthetic Benchmarks: 3DMark 2001SE



The GeForce FX shows excellent results in the “default” mode and in case of enabled anisotropic filtering. When FSAA is on, it somewhat loses to the overclocked GV-R96P128D.



