Unreal Tournament 2004
The performance of all the participating cards is limited by the speed of the system’s central processor on the Torlan map.
The speeds of the card begin to differ in 1600x1200 resolution only. Since the speed of Unreal Tournament largely depends on the fill rate and the performance of the vertex processors, it is only natural that the RADEON X850 XT Platinum Edition is on top. It just works at higher frequencies. Since the NV45 core has more speed per megahertz in this test, the WinFast PX6800 GT has a similarly high result when its GPU is overclocked to 450MHz.
The scene recorded on the Metallurgy map depends less on the CPU. We can spot some differences between the cards in 1280x1024 already: the GeForce6 family are ahead of the RADEONs by 5-8%.
When full-screen anti-aliasing and anisotropic filtering are enabled, the RADEON X850 XT and XT PE are on top, together with the overclocked WinFast PX6800 GT. Working at the default frequencies the latter is successfully competing with the RADEON X800 XL.



