Bookmark and Share

Articles: Video

Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 ]

Half-Life 2

The PowerColor X800 GT overtakes the GeForce 6800 in 1280x1024 in the “pure speed” mode and even leaves it behind at the “eye candy” settings. Half-Life 2 being not a very voracious application, the RADEON X800 GT makes 1600x1200 resolution with enabled 4x FSAA playable with comfort.

The PowerColor X800 GT is always faster than the GeForce 6800 in the d3_c17_02 scene and increases the gap in the “eye candy” mode. This must be due to the difference in the number of vertex processors which are under a big load in this test: the PowerColor X800 GT’s six vertex processors clocked at a high frequency ensure an advantage over the GeForce 6800 and the GeForce 6600 GT with their 5 and 3 vertex processors, respectively. Overclocking gives a 10-12% speed bonus to the PowerColor, yet it still cannot reach the level of the RADEON X800 XL.

Pages: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 ]

Discussion

Comments currently: 14
Discussion started: 10/02/05 08:30:47 AM
Latest comment: 12/16/06 11:04:49 AM

View comments

You must log in to add comments.

Forgot password? Registration

remember me