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Doom III

Doom III favors NVIDIA’s solutions, too, because it is an OpenGL application and also because of the specifics of the game engine. The PowerColor X800 GT can only be compared with the GeForce 6600 GT at the overclocked frequencies and in the “eye candy” mode. In all other cases the PowerColor is the second slowest card, after the RADEON X700 PRO.

The same it true for the d3dm4 map: the PowerColor X800 GT takes the last but one place at its default frequencies and approaches the level of the GeForce 6600 GT at the overclocked frequencies in the “eye candy” mode. Note that the game is only playable in 1024x768 on these cards if you enable full-screen antialiasing and anisotropic filtering.

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