Project: Snowblind


The scenes of this shooter operate with a few rather simple pixel shaders at a time, so the number of ALUs plays no big role. The PowerColor X800 GTO 16 is but one step ahead of the Radeon X800 GTO and even finds itself behind it in one instance, although provides a bigger min frame rate, 69fps against 58fps. The speed of execution of such simple shaders is important, however, and this is why the GeForce 6800 GS climbs up to the top place, although even this graphics card cannot yield an acceptable frame rate in 1600x1200.
Quake 4


The Radeon X800 GTO is no match to the GeForce 6800 GS, but the PowerColor X800 GTO 16 makes a worthy opponent thanks to the active fourth quad of pixel processors. More such processors mean more pixel shaders executed simultaneously and this proves to be enough for a win. The player cannot use only 1600x1200 resolution at the “eye candy” settings.





