Performance in Simulators
Colin McRae Rally 2005


The game abounds in simple pixel shaders and prefers graphics cards with many pixel processors on board. Although the GeForce 6800 GS overtakes the PowerColor X800 GTO 16 in high resolutions, the latter still ensures a playable frame rate in both the test modes, perhaps except for 1600x1200 resolution at the “eye candy” settings – after all, simulators require as smooth game performance as shooters with first-person view.
Pacific Fighters


Maddox Games created the game engine for their flight simulators with Nvidia’s graphics solutions in mind. As a result, the PowerColor X800 GTO 16, just like any other Radeon for that matter, has no chance for a win over the same-class solution from Nvidia. In this case the difference is not just big, it is huge, sometimes amounting to 100% and more. With a min speed of 25fps and an average speed of 50-52fps, the game is barely playable in 1024x768.





