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Articles: Video

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Far Cry

The PowerColor X800 GTO 16 (and Radeon X800 XL) is on a par with the GeForce 6800 GS in this test. The former is a little faster in the “eye candy” mode thanks to its efficient memory controller whereas the latter feels better at the “pure speed” settings. In either case the gap between the cards is never bigger than 3-5fps. Both the cards make all resolutions playable in the “pure speed” mode and allow to play the game with comfort in 1280x1024 with enabled full-screen antialiasing and anisotropic filtering.

The GeForce 6 family has a generally higher performance than the Radeon X800 series in this scene due to SM3.0 support. The gap is getting smaller as we switch to higher resolutions and turn on full-screen antialiasing and anisotropic filtering, yet the GeForce 6800 GS is still a little ahead of the PowerColor X800 GTO 16 even in the hardest test mode. Note that the Radeon X1600 XT, also with 12 pixel processors, cannot match the GeForce 6800 GS, as it is limited by having only four texture-mapping units.

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