Performance in Third-Person 3D Shooters
Hitman: Blood Money

Disabling texture filtering optimizations and enabling HQ AF does lower performance and, perhaps, shrink the gap between ATI and Nvidia, but definitely not significantly.
Splinter Cell: Chaos Theory

It is obvious that ATI’s high-quality anisotropic filtering comes nearly for free in Splinter Cell: Chaos Theory, which cannot be said about proper trilinear filtering from Nvidia. In the best-case scenario Nvidia’s GeForce 7950 GX2 is 12% ahead of its main competitor, whereas in case of 1920x1200 resolution performance of both high-end GPUs is very similar.
Tomb Raider: Legend

The new Tomb Raider series seems to be another game where texture filtering optimizations play a giant role in improving performance of Nvidia GeForce 7950 GX2 graphics accelerator: as we see, the speed difference between different settings may be up to 19% and the dual-chip solution from Nvidia does no longer seem to be the killer of the Radeon X1950 XTX.





