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InformationX-bit Labs for mobile users! Do not forget that we are running a special version of X-bit Labs web-site for users of mobile and handheld devices: http://pda.xbitlabs.com. Check out our news and articles from smartphones and PDAs to be always updated on the latest computer and technology news. <%BANNER[right_130x600]%>
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Articles: Video
ATI Radeon X1650 XT Graphics Card Review (page 5)Category: Video by Alexey Stepin , Yaroslav Lyssenko [ 01/19/2007 | 11:58 AM ] Real-time Pricing and Availability: ATI RADEON® X1650 Xt, (256 MB) PCI Express Video Card Products
Testbed and MethodsWe performed out test session for ATI Radeon X1650 XT and its competitors on the following platforms:
The drivers were configured for maximum texture filtering quality. AMD Catalyst:
Nvidia ForceWare:
We selected the highest possible graphics quality level in each game. We didn’t modify the games’ configuration files. Performance was measured with the games’ own tools or, if not available, manually with Fraps utility. We also measured the minimum speed of the cards where possible. We tested the cards in three standard resolutions according to our testing methodology: 1280x1024, 1600x1200 and 1920x1200. Since the performance of mainstream solutions including ATI Radeon X1650 XT is not high enough for enabling FSAA, we ran the tests only in two modes: only with anisotropic filtering 16x and with FSAA 4x and anisotropic filtering 16x. We enabled FSAA and anisotropic filtering from the game’s menu. If this was not possible, we forced them using the appropriate driver settings of AMD Catalyst and Nvidia ForceWare. We ran the tests with disabled FSAA only for those games that do not support FSAA due to the specifics of their engine or use HDR (FP16). The thing is that the GeForce 7 family cannot perform FSAA together with floating-point HDR. Besides the ATI Radeon X1650 XT, we included the following graphics cards into this review:
Since we didn’t have an original GeForce 7600 GS graphics card at the time the review was conducted, we simulated it by dropping the clock speeds of the GeForce 7600 GT down to the necessary level. For our tests we used the following games and applications: First-person 3D shooters:
Third-person 3D shooters:
RPG:
Simulators:
Strategies:
Synthetic gaming benchmarks:
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Category NewsCategory: Video Thursday, July 17, 20085:48 am Microsoft Preps to Unveil DirectX 11 Features in Several Days. ATI, Nvidia, Microsoft to Discuss DirectX 11 Techniques at XNA, Siggraph Wednesday, July 16, 200812:30 pm New Generation ATI Radeon for Mainstream, Mobile Markets are Ready. PCI-SIG Approves ATI RV730, M98-L, M96 Graphics Chips 7:22 am EVGA and XFX Reimburse Price Difference on GeForce GTX 200 after Price Collapse. EVGA and XFX to Return Money to GeForce GTX 200 Purchasers Tuesday, July 15, 20084:23 pm Startup Promises to Revolutionize Multi-GPU Technology Early Next Year. LucidLogix Unveils Hydra Distributed Processing Engine Friday, July 11, 200810:26 pm AMD Plans to Launch Two Dual-Chip ATI Radeon HD 4800 Graphics Cards. ATI Touts 8-Way ATI CrossFireX Multi-GPU Technology All Latest News <%BANNER[right_130x130_1]%>
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