Perimeter

There are no complex textures in Perimeter, but complex shaders do live here, so there’s no profit from the 512MB of graphics memory and both versions of the RADEON X800 XL are far behind the top RADEON models as well as behind the NVIDIA GeForce 6800 GT and Ultra.

It’s only top-end devices that can run this game normally in the “eye candy” mode, and only up to 1280x1024 resolution. The performance is too low for comfortable play in higher resolutions.

The performance goes down ever more with higher FSAA levels, and even the fastest graphics cards cannot ensure a playable frame rate in resolutions above 1024x768. The RADEON X800 XL 512MB again repeats the results of the junior version to a fraction of fps.



