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Discussion on Article:
Graphics Cards with 512MB Enroute

Started by: kodiak81 | Date 07/21/04 05:04:13 PM
Comments: 3 | Last Comment:  07/27/04 03:56:36 PM

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1. 
Now, is there anything out there (read: games) that uses 128mb of video ram efficeintly and actually requires half a gig of ram to be loaded on the video card?
[Posted by: kodiak81 | Date: 07/21/04 05:04:13 PM]

2. 
Currently shipping? ha! Ton's of people are still in back order status that ordered the X800XT's back in early june.
[Posted by: Meatpopcicle | Date: 07/21/04 05:34:56 PM]

3. 
Doom 3 Video Card Requirements :

Ultra Quality (max. quality): for 512MB video cards. Each texture; diffuse, specular, normal map at full resolution with no compression.

High Quality: for 256MB video cards. Uses compression ( DXT1,3,5 ) for specular and diffuse and no compression for normal maps. This looks very very close to Ultra quality but the compression does cause some loss.

Medium Quality: for 128MB video cards. Uses compression for specular, diffuse, and normal maps. This still looks really really good but compressing the normal maps can produce a few artifacts especially on hard angled or round edges.

Low Quality: for 64MB video cards. It does everything medium quality does but it also downsizes textures over 512x512 and we downsize specular maps to 64x64 in this mode as well.

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i guess we won't even see a card that supports the ultra settings for atleast a few months, or maybe they are rushed now when a game that will actually use it is going to be out very soon :-)

But i think ill keep my 256mb fx5900 Ultra until NV50 comes out.
[Posted by: Silver | Date: 07/27/04 03:56:36 PM]

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