3.
Doom 3 Video Card Requirements :
Ultra Quality (max. quality): for 512MB video cards. Each texture; diffuse, specular, normal map at full resolution with no compression.
High Quality: for 256MB video cards. Uses compression ( DXT1,3,5 ) for specular and diffuse and no compression for normal maps. This looks very very close to Ultra quality but the compression does cause some loss.
Medium Quality: for 128MB video cards. Uses compression for specular, diffuse, and normal maps. This still looks really really good but compressing the normal maps can produce a few artifacts especially on hard angled or round edges.
Low Quality: for 64MB video cards. It does everything medium quality does but it also downsizes textures over 512x512 and we downsize specular maps to 64x64 in this mode as well.
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i guess we won't even see a card that supports the ultra settings for atleast a few months, or maybe they are rushed now when a game that will actually use it is going to be out very soon :-)
But i think ill keep my 256mb fx5900 Ultra until NV50 comes out.
[Posted by: Silver | Date: 07/27/04 03:56:36 PM]