21.
"No one is going to publish a game that can run normally only on newest and most advanced hardware because this makes the game inaccessible for the majority of users."
Ahem. Halo? When it came out, no PC on the planet could handle its advanced shaders. While Randy Pitchford made the ridiculous claim of playing it at 1600x1200 with all the effects maxed out, it was over a year before hardware existed that could even come close.
Morrowind. Doom 3. Oblivion. It's becoming more the rule that titles are being released that choke on existing high-end hardware, as developers have become fixated on future-proofing (what a joke) their games with more wiz-bang graphics than the next guy. John Carmack expressed "future-proofing" Doom 3 as part of the rationale for its hardware requirements: 512Mb video cards BEFORE they were even on the market! At the intersection of these power-hungry titles and skyrocketing video card prices (why not buy two for only $1200!) are average consumers who cannot possibly justify spending $3000-4000 on a PC that just barely competes with a $500 X-Box. Stuff like Oblivion, Crysis, and $800 video cards is killing PC gaming.
The industry needs to wake up and design for mass markets again.
Ahem. Halo? When it came out, no PC on the planet could handle its advanced shaders. While Randy Pitchford made the ridiculous claim of playing it at 1600x1200 with all the effects maxed out, it was over a year before hardware existed that could even come close.
Morrowind. Doom 3. Oblivion. It's becoming more the rule that titles are being released that choke on existing high-end hardware, as developers have become fixated on future-proofing (what a joke) their games with more wiz-bang graphics than the next guy. John Carmack expressed "future-proofing" Doom 3 as part of the rationale for its hardware requirements: 512Mb video cards BEFORE they were even on the market! At the intersection of these power-hungry titles and skyrocketing video card prices (why not buy two for only $1200!) are average consumers who cannot possibly justify spending $3000-4000 on a PC that just barely competes with a $500 X-Box. Stuff like Oblivion, Crysis, and $800 video cards is killing PC gaming.
The industry needs to wake up and design for mass markets again.
[Posted by: G33Z3R | Date: 09/02/07 04:02:01 PM]





