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Discussion on Article:
ATI Catalyst 9.2 Driver: Performance Express-Test

Started by: sanity | Date 02/21/09 12:30:04 PM
Comments: 7 | Last Comment:  03/02/09 06:55:15 PM

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1. 
The driver release notes said a 20% increase for games in CPU LIMITED SITUATIONS!!!! You guys are using a Core i7 at 3.2GHz. It didn't say 20% overall. Learn to read before you bash what someone says.
0 0 [Posted by: sanity  | Date: 02/21/09 12:30:04 PM]
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2. 
You are, of course, correct, but there is a real performance boost even on i7-965 EE. We can retest on i7-920, but we don't think, that there will be much difference.
0 0 [Posted by: Vader@Xbit  | Date: 02/21/09 02:00:56 PM]
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Would be interesting imo, the guys here testet with a i7 920:
http://www.pcgameshardwar.../Grafikkarte/Test/?page=3

And had really much better scores.

cheers

bingle
0 0 [Posted by: Bingle  | Date: 02/22/09 02:17:38 AM]
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3. 
ACK, sorry to point this out...

"For our tests we chose two most significant representatives of ATI Radeon HD 4800 family:"

Wait... wouldn't you want to test it out on those models that have LESS time out in the wild??? I mean, besides performance gains, stability is ALSO a big reason to update your drivers...

See what performance increases happen with the 4850x2 or the 4830 in xfire... Did the drives fix the install issue with 4830s in xfire?

Picking 2 cards that have the most driver development and market time seems to be a bit strange... especially when you leave out those cards and configs that are known to have issues. Those of us with those cards / configs, well, we wait with bated breath, hoping this release eases our driver frustration!
0 0 [Posted by: egowhip69  | Date: 02/23/09 03:12:51 PM]
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4. 
Also since 9.1 drivers, ALL the games are crushing between 10-30 minutes of playing, and this is much frequent with crossfire configurations. It will be interesting a test to confirm this. Personaly I revert to 8.12 and those problems dissapeared.
0 0 [Posted by: TAViX  | Date: 03/01/09 04:53:28 PM]
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Hmm, interesting... We'll try to reproduce this, but so far, no problems were detected with our testbed.
0 0 [Posted by: Vader@Xbit  | Date: 03/02/09 08:10:12 AM]
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Usualy it happens before loading some data from the video buffer or something. I've noticed in F.E.A.R. 2 and also in Prince of Persia, that this happens when the game is loading/saving some data...
0 0 [Posted by: TAViX  | Date: 03/02/09 06:55:15 PM]
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