Maybe in EVE, but in WoW PVE raids, it's 25 players vs 1 boss plus sometimes adds, network lag is not much of an issue.
Blizzard have significantly updated their graphics engine with WOTLK, and players that could raid before are having difficulties now. Not that WoW requires a particularly powerful config, but there are lots of casual and not so casual players with old PCs, and on top of that WoW performance is not well understood. "it's the network" is the standard cop out, but not generally true in raids. WoW used to be very modest graphically, that has changed, but I nobody really knows how much (I'd be interested not in max FPS for each card, but in knowing for each card @1900x1200 how much eye candy I can activate, and still get 20/40/60 FPS. Also, WoW is more CPU bound than most games.
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Posted by: obarthelemy

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Date: 07/09/09 03:02:35 PM]