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Discussion on Article:
Contemporary Graphics Accelerators in Battlefield 3

Started by: jjwa | Date 11/01/11 05:21:12 PM
Comments: 10 | Last Comment:  11/09/11 08:52:28 PM

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The test run included all major components of the Might & Magic Heroes VI gaming process: small scripted scene using the gaming engine, panoramic view of a partially built castle, main character’s run across the scene and traditional combat scene in battle mode.

I was actually very curious about how these benchmarks were done, especially because the processor-demand is quite different between singleplayer and large scale multiplayer for example.

okay, I guess the above quote has been removed from the article now. But I still don't know what part of the game you benchmarked? Multiplayer or singleplayer? Which map or mission? Which part? Benchmarks are the central thing of this article, but without having an idea where these benchmarks come from, it's hard to know what these numbers really mean.
0 0 [Posted by: jjwa  | Date: 11/01/11 05:21:12 PM]
- collapse thread

Exactly what I came here to post. The performance profile for multiplayer (which is the part worth upgrading for, the campaign is short and not particularly good) is very different to singleplayer. I get ~50fps in campaign, ~60fps in 16-player but an unplayble ~25fps in 64-player. The article doesn't really help someone in this situation, since given that you did repeatable runs I'm assuming singleplayer was benched.

I appreciate that benching multi is much harder, but it's fundamentally a multiplayer game.
0 0 [Posted by: sanity  | Date: 11/02/11 03:25:53 PM]

Good review.

It's interesting to see how well my 5850s hold up! After about an hour and a half of campaign gameplay (3rd mission - the Bank) I averaged 65 fps at 1080p, Ultra settings 4xMSAA everything enabled.

I did notice that my VRAM usage was quite high, up to 1988mb or so (I'm guessing it's reporting the total between both cards... even though technically it's only 1gb useable....) and often at that high usage one of my GPU's usage would plummet and so would the framerate. I guess the drivers aren't quite perfect yet.
0 0 [Posted by: Wolfram23  | Date: 11/01/11 07:26:12 PM]

"The outdated GPU architecture of the Radeon HD 6870 and HD 6850" Outdated???
0 0 [Posted by: TAViX  | Date: 11/02/11 01:58:06 AM]
- collapse thread

That crossed my mind too, lol. Maybe it was aimed towards the 6750 and 6770.

0 0 [Posted by: YukaKun  | Date: 11/02/11 08:17:15 AM]
i think they mean that they have the old 4vliw architecture. but the 7xxx readons will get a complete new architecture like fermi is. GCN we shal see how it preforms
0 0 [Posted by: massau  | Date: 11/02/11 08:24:40 AM]

Well as long as we remind everyone that CoD are for Justin Bieber fans we should be OK.
1 0 [Posted by: goldplated  | Date: 11/02/11 09:25:54 AM]

Good thing I've got a CRT monitor. I'm going to try to max out Battlefield 3 at 640x480 on my HD 5770.
1 0 [Posted by: DirectXtreme  | Date: 11/02/11 10:18:52 AM]

Get rid of multisampling AA. Go for antialiasing post; FXAA is AMAZING, my 460 (and officially also those from DAAMIT) blesses Nvidia.
0 0 [Posted by: Marburg U  | Date: 11/04/11 03:06:26 PM]

I'm playing BF3 at 2560x1600 on a HP ZR30w and I'm getting
40 go 55 fps in multi-player. Have everything set to ultra then I turn off AA and AF which I don't think you need at that resolution anyway. GTX580.
0 0 [Posted by: bloodx  | Date: 11/09/11 08:52:28 PM]


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