Information

Dear forum members,
We are delighted to inform you that our forums are back online. Every single topic and post are now on their places and everything works just as before, only better. Welcome back!



Discussion

Discussion on Article:
Palit GeForce GTX 680 Jetstream 2 GB Graphics Card and GeForce GTX 680 SLI Performance Review

Started by: BestJinjo | Date 05/26/12 10:43:08 AM
Comments: 4 | Last Comment:  05/28/12 02:10:23 AM

Expand all threads | Collapse all threads

[1-1]

1. 
Under Just Cause 2 gaming benchmark, you instead have a 2nd Metro 2033 graph.

Also, it would be great if you guys could do a review of GTX670 and do a GTX670 vs. 680 vs. HD7970 at maximum overclocks on air with GPU voltage @ 1.25+ on 7970!

My other recommendations are to get rid of Lost Planet 2 and HAWX 2. Those games are too old and not popular while L4D2 is not demanding enough to test new GPUs.

You could add Mass Effect 3 or Portal 2 and test GPUs ONLY in Super Sampling mode for those 2 games to show us how newer GPUs can perform with Super Sampling enabled in titles that permit this type of anti-aliasing without bringing performance to the knees.

You could also substitute Lost Planet 2 / Hawx 2 / L4D2 with:

1) Alan Wake
2) Tom Clancy's Ghost Recon: Future Soldier
3) Diablo 3
4) Max Payne 3
5) The Witcher 2 (very demanding and great game!)

Also, you could replace Dirt 3 with the newer Dirt Showdown.
1 1 [Posted by: BestJinjo  | Date: 05/26/12 10:43:08 AM]
Reply
- collapse thread

 
1)
Alan Wake
2) Tom Clancy's Ghost Recon: Future Soldier
3) Diablo 3
4) Max Payne 3
5) The Witcher 2 (very demanding and great game!)

Also, you could replace Dirt 3 with the newer Dirt Showdown.

How to test is these games?
Can you tell me?
1 0 [Posted by: Jordan  | Date: 05/26/12 01:39:53 PM]
Reply
 
If you played a particular game and remember a very heavy fighting/boss/scene with lots of explosions/characters on screen/action, etc. you could go there and run FRAPs utility for about 2-3 minutes.

For example, here is a sample of how Hardware Canucks does it. They record sequences from within a game and record the frames with FRAPs:
http://www.hardwarecanuck...uperclocked-review-2.html

Alternatively, you can just run a 5-10 minute game sequence which minimizes the margin of error of trying to find a particular demanding scene. Over a 5-10 minute game sequence you get a wider sample/average of in-game performance. Although I do realize this would take longer.

GameGPU.ru does this. For example in Alan Wake they recorded the first 10 minutes of the game:
http://gamegpu.ru/action-...s/alan-wake-test-gpu.html

By doing that, they are testing exactly how a GPU will run a game. You don't necessarily need to rely on pre-built benchmarks.

Also, while some benchmarks such as Far Cry 2 of Just Cause 2 or Dirt 3 are very good at representing real world performance, other times the "canned" benchmarks are not demanding enough. Remember Crysis 1 and how much more demanding the game got when you got to the ice/snow levels?
0 1 [Posted by: BestJinjo  | Date: 05/27/12 11:51:41 AM]
Reply
 
They do it manually, instead of automatically on a demo records. Therefore it is impossible to trust such results and I won't use them.
1 0 [Posted by: Jordan  | Date: 05/28/12 02:10:23 AM]
Reply

[1-1]

Back to the Article

Add your Comment