Avon, I guess you learned very little from what happens when you make an unbalanced console, i.e., pair an overpriced CPU with a weak GPU like in PS3? I have no doubt PS4/Xbox next will be more powerful than the Wii U but I would put the probability of neither having a Haswell CPU at 99.9% as it's simply too expensive to be viable in quad-core form.
PS4 is basically assured to be all AMD based consoles, while most the rumors of the CPU driving Xbox have either been an APU x86 design or a multi-core Power PC architecture, with possible ARM cores for Kinect.
Only trolls on IGN and Gamespot think a PS4 / Xbox will have 16 core CPUs with GTX690 SLI. You also somehow forgot that consoles must be affordable, especially given the state of the global economy. It's very unlikely that the MS or Sony will want to spend hundreds of dollars more on an Intel CPU for just 30% more performance in games.
http://www.computerbase.d...st-amd-fx-8350-vishera/6/
For us enthusiast PC gamers, getting a Core i7 3770K for BF3 is worth it over a $125 A10-5800K but for a console it makes no sense. Consoles still need to fit a GPU into the budget, flash memory/SSD, mechanical hard drives and other features like Kinect 2.0, etc. MS and Sony also lost too much money on Xbox 360 and PS3 and rumor has it they will want to focus on trying to be more profitable with the next generation. Going with a Haswell CPU sounds great in theory but then you have to pair it with Intel chipset and together it starts to get expensive really fast...and you haven't even touched any other components.
We have less than a year before your hopes and dreams of an Intel+NV based consoles are shattered. Perhaps you forgot that Intel has a >60% gross margin. Why would they sacrifice their profitability just to provide a chip for consoles? They aren't a small company like AMD that needs everything they can get. I guess it's Holiday season and Intel decided to advance your early Christmas bonus for making up stories?