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Discussion on Article:
NVIDIA GeForce 6800 Ultra and GeForce 6800: NV40 Enters the Scene

Started by: Raijin | Date 04/14/04 11:23:23 AM
Comments: 60 | Last Comment:  12/24/06 03:48:25 PM

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1. 
Bravo Nvidia. I am an ATI guy, but still. I really like what they've done. This benefits everyone what they have done and hopefully, things remain on the up and up. Kudos to Nvidia.
0 0 [Posted by:  | Date: 04/14/04 11:23:23 AM]
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2. 
What about the cost

its all well being the best and can do this and that
but at what cost
0 0 [Posted by:  | Date: 04/14/04 11:33:31 AM]
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WHAT ABOUT COSTS??!! lol if every new product that came out leaped and bounded past previous products' limits such as this new 6800 - who cares! nvidia has done a splendid job. 99% initial release products are always extremely expensive, but as we all know the gravity of market demand and increased production pulls prices down ;-)) at least we're getting our 1600x1200 at playable frame rates! :-) bravo bravo
0 0 [Posted by:  | Date: 04/14/04 11:19:50 PM]
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3. 
i guess the 1.1 update for farcry would have fixed the gfx glitches in the game, as it did for the [H] guys.
Superb review and wonderful card. I hope to get one later this year if my budget wont go bust ;)
0 0 [Posted by:  | Date: 04/15/04 06:28:02 AM]
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i believe that Generals has problems handling external anti-aliasing routines, in any case the readme suggests turning anti-aliasing off at all times, so it's probably the game's fault, not the card!
0 0 [Posted by:  | Date: 04/15/04 07:01:31 AM]
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oh sorry, that should've been a brand new comment
0 0 [Posted by:  | Date: 04/15/04 07:02:42 AM]
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4. 
hmm time could you find a way of measuring power compsumption?
0 0 [Posted by:  | Date: 04/15/04 08:42:18 AM]
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5. 
Jesus Christ... Who needs such a gigantic review? Almost 50 pages of same stuff as everywhere. Ok, i agree, those images takes a lot of places. But what in the hell were you thinking, when tried to explain about vga's working mechanics. I can bet a 100$ or more, that 95% of the readers, didn't understand this crap. IMHO it would be better if this was only a simple test-review, with some general overview of the features. Now when ATI releases it's R420. Then you can analyse the features and its advantages and disadvantages. Anyway, quite nice review, except of those things that I mentioned. That's only my opinion so don't flame me :)
0 0 [Posted by:  | Date: 04/15/04 10:33:10 AM]
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Um, if the technical stuff bores you, just use the table of contents to skip to the benchmarks. Duh. ;P

Sure, excess pages are annoying, but I don't think Xbit is as bad as some other sites in their page splits. And as long as their site is free to read and they offer a ToC, I don't think complaints about too many pages will hold much water. Xbit should consider a pay-to-view pdf or printable-html feature, though.
0 0 [Posted by:  | Date: 04/15/04 10:13:23 PM]
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In fact, we have "Print article" option to the left from the text in the "Services" box.

http://www.xbitlabs.com/articles/video/print/nv40.html

The article is pretty huge, I confess, but we split it in a way that everybody would read what he or she is interested in. There is no need to read the whole issue unless you are a die-hard enthusiast.
0 0 [Posted by:  | Date: 04/22/04 01:31:39 AM]
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6. 
There is true trilinear for this card. The people over at HardOCP found it. You just need to enable it in the advanced options.
0 0 [Posted by:  | Date: 04/15/04 07:14:16 PM]
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7. 
I bet there are still the same optimizations that have pushed the 5xxx series scores up or if you want the scores are high (double) because besides the double all (vertex/tmu/etc...) there are still optimizations.

ATI should have put otimizations when nvidia started to put them to in their drivers, instead of forget them (removed), and used some kind of enable/disable option.

Some one said that ATI is going down because the R420 is based on the R3xx and that's bad? So what, if they double all like nvidia did, i bet that we will have at least a 2x performance increase to.

Where is the 128bit image quality in here?
http://www.tomshardware.com/graphic/20040414/geforce_6800-46.html
I never see a proff in any game that nvidia 128bit shader quality is better then the Ati 96bits.

I think Nvidia is still using 12 and 16 bit precision, it's a shame that nvidia says 32 bits is the way to go, and uses 12bit and 16bit, dont forged to add that to the performance numbers.
0 0 [Posted by:  | Date: 04/16/04 04:31:06 AM]
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8. 
Prize on this monster???
0 0 [Posted by:  | Date: 04/16/04 10:31:41 AM]
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9. 
Great review...what monitor/s were used in the test? CRT or LCD? Analog or DVI? Any info on the monitor front would be very helpful.

Am trying to figure out which high-end CRT and/or LCD makes sense for this monster. Realize it's a constant trade-off between better refresh rates and sharpness.
0 0 [Posted by:  | Date: 04/21/04 09:06:33 AM]
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10. 
I think that 10000+ is a very (VERY) good score and i cant imagine how this card wil run on my very old system with a 1GHz Athlon and 1GB of PC-133 RAM on a old 4x AGP KT133 Motherboard....

may be a get 6000 in 3Dmarks2003 and 12000 in 3Dmarks2001SE
0 0 [Posted by:  | Date: 04/23/04 03:43:27 AM]
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