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Discussion on Article:
Crytek to Adopt AMD Mantle Mantle API for CryEngine.
Are you sure about that?
AMD already said if anyone make games for XB1 or PS4, the main part for porting to Mantle is already there.
this in sharp contrast with the dx11 on windows where most games require extensive rewrites to be able to work around the bottlenecks of the dx11 API and get acceptable performance.
that's what AMD ment when they said that with mantle porting from consoles would be far easier.
And according to Wiki, was released in 2007 not 2006... which sounds about right to me also.
And CryShitTec finally announced some change in that broken engine which so favorably healed nvidias gpu sales.
IMNSHO. I really dont think thats no news at all because they desperately need change in their dinosaur engine. I guess (tead. Hope) they'll sunk along their seven years old tech, research years not included in cumulative years.
Bybye crycrytech hope you'll sunk as decades need to do bare tech implementation is not at all evolutionary moment. and hopefully we all wont need to cope with your broken tech implementation benchmarks.
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