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P4EE or Athlon 64 FX??
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which one??
P4EE
17%
 17%  [ 11 ]
Athlon 64 FX
82%
 82%  [ 52 ]
Total Votes : 63

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sevenine_79
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PostPosted: Tue Sep 30, 2003 8:13 pm    Post subject: P4EE or Athlon 64 FX?? Reply with quote

if you have enough $$....which one would you choose??
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PostPosted: Tue Sep 30, 2003 8:33 pm    Post subject: Reply with quote

P4EE is just waste of chip. it won't have so much support, will run much hotter than the A64, carries no real innovation in itself. And given all the benches A64 is more or less same to p4EE if not better. and A64 gets even better when 64bit is turned on, so its really a matter of few weeks/days when Windows AMD64bit comes out.

also another thing to remember is that do you really think u will get ur hands dirty with one of those suckers given the fact that its really a Xeon chip and people building workstation would really be jumping on every single chip released given the price break they would be getting from it.
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CrashOveride
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PostPosted: Tue Sep 30, 2003 9:24 pm    Post subject: Reply with quote

Well Duh :rolleyes:

lol jk, Deffiniatly the FX (though I don't really like the name, or the association w/ Nvidia there).
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PostPosted: Wed Oct 01, 2003 12:57 am    Post subject: Reply with quote

first ,64 FX got 64 bit rather that EE only got 32 bit

second is the Hyper transport by 64 FX

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CPUagnostic
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PostPosted: Wed Oct 01, 2003 4:11 am    Post subject: Reply with quote

While I certainly agree that the A64FX is "better," that's just because there are very few applications in which the EE pulls ahead of it (the same ones in which P4 always excels), and it will use less power and less heat.

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.
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Maxx
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PostPosted: Wed Oct 01, 2003 5:56 am    Post subject: Reply with quote

CPUagnostic wrote:

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


...
It's used in the A64 to connect the cpu with the chipset...
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CPUagnostic
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PostPosted: Wed Oct 01, 2003 8:25 am    Post subject: Reply with quote

Maxx wrote:
CPUagnostic wrote:

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


...
It's used in the A64 to connect the cpu with the chipset...

Yeah. So what? There are lots of bus/tunnel technologies out there. This is a very silly reason to prefer it over P4EE.
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DIREWOLF75
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PostPosted: Wed Oct 01, 2003 10:40 am    Post subject: Reply with quote

CPUagnostic wrote:
While I certainly agree that the A64FX is "better," that's just because there are very few applications in which the EE pulls ahead of it (the same ones in which P4 always excels), and it will use less power and less heat.

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


HT matters because its better than using an FSB, because if, lets say you are online playing a 3D game, then there will be lots of traffic to/from the network, RAM and gfx card, the FSB of a P4 can only handle a single request at a time, while HT will move them serially until the HT bandwidth is used up, which is not likely to happen; meanwhile, it doesnt have to take care of RAM access either.

Would be interesting if someone could run a game benchmark while playing over a network....
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PostPosted: Wed Oct 01, 2003 10:55 am    Post subject: Reply with quote

CPUagnostic wrote:
While I certainly agree that the A64FX is "better," that's just because there are very few applications in which the EE pulls ahead of it (the same ones in which P4 always excels), and it will use less power and less heat.

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


data transport times are directly related to performance, if not the very definition of performance
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Sauron_Daz
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PostPosted: Wed Oct 01, 2003 11:02 am    Post subject: Reply with quote

nin_freak_ wrote:
CPUagnostic wrote:
While I certainly agree that the A64FX is "better," that's just because there are very few applications in which the EE pulls ahead of it (the same ones in which P4 always excels), and it will use less power and less heat.

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


data transport times are directly related to performance, if not the very definition of performance


I think hooking up a 8086 with HT to quad-channel memoryaccess will dispell your defenition..
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PostPosted: Wed Oct 01, 2003 11:12 am    Post subject: Reply with quote

Sauron_Daz wrote:
nin_freak_ wrote:
CPUagnostic wrote:
While I certainly agree that the A64FX is "better," that's just because there are very few applications in which the EE pulls ahead of it (the same ones in which P4 always excels), and it will use less power and less heat.

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


data transport times are directly related to performance, if not the very definition of performance


I think hooking up a 8086 with HT to quad-channel memoryaccess will dispell your defenition..


what do you mean by that? i think you misunderstood what i was saying, what i meant was that the ht on the new amd chips speeds up data transfers and therefor increases performance
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CPUagnostic
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PostPosted: Wed Oct 01, 2003 11:52 am    Post subject: Reply with quote

Quote:
what do you mean by that? i think you misunderstood what i was saying, what i meant was that the ht on the new amd chips speeds up data transfers and therefor increases performance

Absolutely. Except that specifying "HyperTransport" as a good reason to buy A64 over P4 is illogical, except perhaps in MP systems (but then it will result in those "application performance" type differences, which is the real issue, not what's under the hood). IMO, there are only four reasons to buy one or the other:

1) Application performance
2) Heat
3) Power
4) Price

Some people buy tools due to technological "neatness." This is an illogical reason to buy a tool unless all other things are equal. (Having said that, I myself have been known to buy tools for technological "neatness" -- but the fact that I do it too doesn't make it any more reasonable as an argument.)
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PostPosted: Wed Oct 01, 2003 12:13 pm    Post subject: Reply with quote

I feel the Athlon 64 FX will be a better choice anytime. Wink
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PostPosted: Wed Oct 01, 2003 1:17 pm    Post subject: Reply with quote

nin_freak_ wrote:
Sauron_Daz wrote:
nin_freak_ wrote:
CPUagnostic wrote:
While I certainly agree that the A64FX is "better," that's just because there are very few applications in which the EE pulls ahead of it (the same ones in which P4 always excels), and it will use less power and less heat.

What does HyperTransport matter? In a single-CPU system, it's just a method for information to go from RAM to the memory controller/CPU. What really matters ultimately is performance.


data transport times are directly related to performance, if not the very definition of performance


I think hooking up a 8086 with HT to quad-channel memoryaccess will dispell your defenition..


what do you mean by that? i think you misunderstood what i was saying, what i meant was that the ht on the new amd chips speeds up data transfers and therefor increases performance


i think Sauron is being his evil-self again. he is just pulling ur leg. Twisted Evil Twisted Evil Twisted Evil Laughing Laughing
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Terakh


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PostPosted: Wed Oct 01, 2003 1:20 pm    Post subject: Reply with quote

CPUagnostic wrote:
Quote:
what do you mean by that? i think you misunderstood what i was saying, what i meant was that the ht on the new amd chips speeds up data transfers and therefor increases performance

Absolutely. Except that specifying "HyperTransport" as a good reason to buy A64 over P4 is illogical, except perhaps in MP systems (but then it will result in those "application performance" type differences, which is the real issue, not what's under the hood). IMO, there are only four reasons to buy one or the other:

1) Application performance
2) Heat
3) Power
4) Price

Some people buy tools due to technological "neatness." This is an illogical reason to buy a tool unless all other things are equal. (Having said that, I myself have been known to buy tools for technological "neatness" -- but the fact that I do it too doesn't make it any more reasonable as an argument.)


not sure if HT is so useless for single chip computer. explain how increasing the FSB on chips that use FSB usually upgrades performance? so technically if HT is running faster than FSB, given the A64 architecture: memory uses different channel, it could provide performance improvements. Again this could be very well be wrong as well given except RAM, the rest components will most likely won't even get to point to use up HT's bandwidth. but just something i think it is worth saying.
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viciousvee
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PostPosted: Wed Oct 01, 2003 2:44 pm    Post subject: Reply with quote

Are we going to see any HT compatible games for both Intel and AMD. Intels Hyper threading and AMD's Hyper transport?
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PostPosted: Wed Oct 01, 2003 3:26 pm    Post subject: Reply with quote

viciousvee wrote:
Are we going to see any HT compatible games for both Intel and AMD. Intels Hyper threading and AMD's Hyper transport?


hyper transport has nothing to do with the applications/games. it is a "hardware" that acts as an medium for data transfer. Due to its speed, hyper transport will eventually provide speed over the current architecture.

whereas hyper threading has everything to do applications/games. it offers running multiple threads concurrently and hence improving performance.
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PostPosted: Wed Oct 01, 2003 7:56 pm    Post subject: Reply with quote

Stupify wrote:
viciousvee wrote:
Are we going to see any HT compatible games for both Intel and AMD. Intels Hyper threading and AMD's Hyper transport?


hyper transport has nothing to do with the applications/games. it is a "hardware" that acts as an medium for data transfer. Due to its speed, hyper transport will eventually provide speed over the current architecture.


So Hyper Transport will be good for Memory and GPU's?
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PostPosted: Wed Oct 01, 2003 8:18 pm    Post subject: Reply with quote

Stupify wrote:

whereas hyper threading has everything to do applications/games. it offers running multiple threads concurrently and hence improving performance.


Improving performance only if the app supports HyperThreading.
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PostPosted: Thu Oct 02, 2003 12:22 am    Post subject: Reply with quote

viciousvee wrote:
Stupify wrote:
viciousvee wrote:
Are we going to see any HT compatible games for both Intel and AMD. Intels Hyper threading and AMD's Hyper transport?


hyper transport has nothing to do with the applications/games. it is a "hardware" that acts as an medium for data transfer. Due to its speed, hyper transport will eventually provide speed over the current architecture.


So Hyper Transport will be good for Memory and GPU's?


well ram won't be using HyperTransport. but the south bridge:[ide, pci slots, usb, ...] and agp will be connected to cpu using Hypertransport.
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