News
 

Bookmark and Share

(3) 

Intel Corp. has released a new driver package for its Intel Graphics Media Accelerator X3000, boosting its functionality and graphics performance. The move emphasizes that graphics performance gains importance at Intel, but unfortunately the new package is only available for Microsoft Windows XP and is designed to support already outdated Shader Model 3.0.

The new Intel Graphics Media Accelerator (GMA) version 14.31.0.4859 driver for its integrated graphics processors (IGPs) adds support for hardware vertex shader 3.0 to GMA X3000 graphics core as well as resolves certain amount of problems, including those with graphics quality and performance in variety of popular three-dimensional video games. The new driver supports Intel GMA 950 (945-series chipsets), Intel GMA X3000 (963-, 965-series chipsets) as well as Intel GMA X3500 (3-series chipsets) IGPs, though, it should be observed that all of those graphics cores still have different feature-sets.

The release of the driver almost a year after Intel launched its Intel G965 core-logic set with declared DirectX 9.0c Shader Model 3.0 support and rumoured DirectX 10 functionality support highlights Intel’s unwilling to position IGPs for gaming, despite of the fact that the company does declare that its GMA graphics cores are suitable for casual gaming. Given that all games today use hardware DirectX 9.0 shaders and other graphics capabilities available on discrete graphics chips for many years, Intel has been criticized for several quarters for poor drivers, which did not even let end-users to play three years old Far Cry game.

“Now Intel G965 owners can boast much higher performance and support for more games. Games like Call of Duty 2, Far Cry and Battlefield 2 (which didn’t even run) are now playable. Overall, expect a significant boost in performance for many games,” said Nick Knupffer, a PR manager at Intel Corp. in the company’s official blog.

The company promised to release a similar driver for Microsoft Windows Vista operating system “soon”, however, the chipmaker did not reveal when it plans to release a driver that will enable DirectX 10/Shader Model 4.0 functionality on current-generation 3-series chipsets with Intel GMA X3500 IGP.

Discussion

Comments currently: 3
Discussion started: 08/22/07 11:59:56 AM
Latest comment: 10/18/07 10:16:06 PM

Add your Comment




Related news

Latest News

Friday, May 17, 2013

11:50 pm | Sales of Nintendo Wii U Hit Another Low in the U.S. Nintendo Wii U Just Cannot Become Popular

Thursday, May 16, 2013

11:41 pm | Dell Admits Windows 8 Did Not Meet Expectations, Pins Hopes on “Blue” Updates. Dell Disappointed with Windows 8, But Believes in the Future

10:59 pm | AMD Needs More Than Game Console Design Wins to Offset PC Market Declines – Analysts. AMD Has to Develop Competitive Product Lineup to Survive in Current Environment

10:33 pm | Corning Introduces Corning Lotus XT Glass for High-Performance Displays. Corning Advances Glass Substrate for High-Performance Displays

9:51 pm | True Stereo-3D Will Require 330MP – 3.3GP Resolutions, Says Developer of 8K Video Format. NHK: 8K Is the Final 2D Format, All Future Formats Will Be in 3D

9:41 pm | Innodisk Begins to Ship DDR4 RDIMM Samples to Server Makers. Independent DIMM Supplier Samples DDR4 RDIMMs

8:56 pm | Samsung Develops 45nm Embedded Flash Logic Process Technology. Samsung Successfully Tests 45nm Embedded Flash Logic Manufacturing Tech

7:57 pm | NHK Shows World’s First 8K Movie at Cannes Film Festival. Japanese National Broadcasting Company Demos 8K Movie, Content to Film Industry

7:27 pm | Intel’s Paul Otellini: Lack of Chip for iPhone, iPad Was My Worst Mistake. Intel’s Outgoing CEO Regrets About Mission Opportunities with Apple iOS