Bookmark and Share


When cancelling the release of the code-named Larrabee graphics processing unit (GPU) that was due in 2010, Intel Corp. stressed that it would not give up hope to enter the market of discrete graphics chips. According to an industry insider close to the project, there is still a roadmap in place and that the Larrabee will “come back with a vengeance”.

“Intel is not a one-shot company. But there is a whole product plan and roadmap still in place,” an anonymous Larrabee engineer told TechEye web-site.

According to the hardware designer, if Larrabee had emerged on time, it would have change the whole industry. Larrabee was supposed to render graphics, feature extremely flexible programmability and retain compatibility with x86 instruction set so to allow developers to easily use many-core Larrabee for multi-threaded non-graphics applications. Nvidia Corp.’s upcoming Fermi family of GPUs also promise to be much more programmable than today’s graphics chips, but it is not x86-compatible.

Even though both ATI, graphics business unit of Advanced Micro Devices, and Nvidia now have time to create exceptionally flexible graphics and data processing architectures that may rival Intel’s GPU in terms of programmability, the Larrabee engineer tends to be optimistic: he claims that Intel may release Larrabee when it wants to, not when the market might need it.

“Intel has the luxury of being able to release stuff in its own time, there are not too many other companies that can do that,” the industry insider is reported to have said.

The optimism towards Larrabee does not seem to be reasoned. Both ATI and Nvidia have roadmaps in place and the industry knows what to expect from these two companies. Meanwhile, the world’s largest chipmaker has already cancelled at least one Larrabee project and the launch timeframe of another Larrabee is not clear. Even though select software developers are supposed to get the cancelled Larrabee chips and tools to experiment with many-core programming, it will still not be obvious for them what to expect from the new Larrabee and whether there is a reason to develop for it.

Tags: Intel, Larrabee, GPGPU


Comments currently: 2
Discussion started: 03/13/10 11:40:32 AM
Latest comment: 03/16/10 10:10:51 AM


Intel's history with workable GPU drivers is horrific at best. Even if they launched Larrabee tomorrow and was admittedly good they still have a huge stigma to overcome first before it becomes widely adopted.
0 0 [Posted by: knowom  | Date: 03/13/10 11:40:32 AM]

They think theyre hilarious .... well they're pathetic. Hope they'll well overpay that software devs at least much as they bribe that marketing blob designers since larabee was in development.

And hope hat we'll never see that larabee brain child rules graphics world. It'll suck way more than these days when two giants fighting each other, in their imbecilisim thrive to gain better net margins, struck us with their proprietaries like PhysX that deliberately doesnt coperate with your system if you have their nemesis gpu inside.
0 0 [Posted by: OmegaHuman  | Date: 03/16/10 10:10:51 AM]


Add your Comment

Related news

Latest News

Monday, April 14, 2014

8:23 am | Microsoft Vows to Release Xbox 360 Emulator for Xbox One. Microsoft Xbox One May Gain Compatibility with Xbox 360 Games

Tuesday, April 1, 2014

10:39 am | Microsoft Reveals Kinect for Windows v2 Hardware. Launch of New Kinect for Windows Approaches

Tuesday, March 25, 2014

1:57 pm | Facebook to Acquire Virtual Reality Pioneer, Oculus VR. Facebook Considers Virtual Reality as Next-Gen Social Platform

1:35 pm | Intel Acquires Maker of Wearable Computing Devices. Basis Science Becomes Fully-Owned Subsidiary of Intel

Monday, March 24, 2014

10:53 pm | Global UHD TV Shipments Total 1.6 Million Units in 2013 – Analysts. China Ahead of the Whole World with 4K TV Adoption

10:40 pm | Crytek to Adopt AMD Mantle Mantle API for CryEngine. Leading Game Developer Adopts AMD Mantle

9:08 pm | Microsoft Unleashes DirectX 12: One API for PCs, Mobile Gadgets and Xbox One. Microsoft Promises Increased Performance, New Features with DirectX 12

3:33 pm | PowerVR Wizard: Imagination Reveals World’s First Ray-Tracing GPU IP for Mobile Devices. Imagination Technologies Brings Ray-Tracing, Hybrid Rendering Modes to Smartphones and Tablets

2:00 pm | Nokia Now Expects to Close Deal with Microsoft in Q2. Sale of Nokia’s Division to Close Next Month