Bookmark and Share


Advanced Micro Devices has announced that its proprietary Mantle graphics API [application programming interface] continues to grow as game developers sign on to extract peak hardware performance in their games. Rebellion Entertainment has entered the game with its Asura engine and Sniper Elite V3.

Rebellion Entertainment has officially adopted Mantle for their upcoming Sniper Elite V3, as well as their greater "Asura" engine. The first title that will be supported by Mantle will be Sniper Elite 3. It is presently unknown what advantages will Mantle bring to games powered by Asura engine, but the most obvious are  boosts in performance as well as enhanced graphics quality.

“As one of Europe’s leading independent games studios we're dedicated to constantly pushing our technology as far as we can, and we are excited about the possibilities that Mantle brings to PC gaming and the industry as a whole. We believe that supporting Mantle will enable us to stay on the bleeding edge of PC gaming and ensure that we don’t leave any performance on the table when it comes to offering gamers amazing experiences,” said Chris Kingsley chief technology officer and co-founder of Rebellion Entertainment.

Mantle, a cross-platform application programming interface (that will only support Windows operating system initially) designed specifically for graphics processing units based on graphics core next (GCN) architecture, presenting a deeper level of hardware optimization. Being low-level API, Mantle can bypass all the bottlenecks modern PC/API architectures; according to AMD, Mantle enables nine times more draw calls per second than DirectX and OpenGL thanks to lower CPU overhead.

“It supports more platforms than almost any other engine we can think of and has important cutting edge features, including: tessellation, DirectX 11 compute shaders, AMD Eyefinity technology, multi-GPU support and more," said Mr. Kingsley.

Currently Mantle is supported by Cloud Imperium Games, Eidos-Montréal, a part of the Square Enix Group, and Oxide Games.


Tags: AMD, Mantle, Radeon, GCN, DICE, Electronic Arts, 3dfx, Glide, DirectX, OpenGL


Comments currently: 2
Discussion started: 11/24/13 07:27:00 PM
Latest comment: 11/25/13 05:47:12 AM


They have more mantle partners then you state, see Tom's hardware, they sat down with and reps. Basically, amd works with every major game studio, and the vast majority are onboard with mantle. It must be pretty sweet to be that popular
2 0 [Posted by: ericore  | Date: 11/24/13 07:27:00 PM]

Yup, a lot of devs have express interest in adapting Mantle API, ex: Activision/Blizzard. We might see Epic, Valve, Ubisoft making a move sooner or later.

Here's to the upcoming graphics arms-race.
1 0 [Posted by: Hung Mai  | Date: 11/25/13 05:47:12 AM]


Add your Comment

Related news

Latest News

Monday, July 21, 2014

12:56 pm | Microsoft to Fire 18,000 Employees to Boost Efficiency. Microsoft to Perform Massive Job Cut Ever Following Acquisition of Nokia

Tuesday, July 15, 2014

6:11 am | Apple Teams Up with IBM to Make iPhone and iPad Ultimate Tools for Businesses and Enterprises. IBM to Sell Business-Optimized iPhone and iPad Devices

Monday, July 14, 2014

6:01 am | IBM to Invest $3 Billion In Research of Next-Gen Chips, Process Technologies. IBM to Fund Development of 7nm and Below Process Technologies, Help to Create Post-Silicon Future

5:58 am | Intel Postpones Launch of High-End “Broadwell-K” Processors to July – September, 2015. High-End Core i “Broadwell” Processors Scheduled to Arrive in Q3 2015

5:50 am | Intel Delays Introduction of Core M “Broadwell” Processors Further. Low-Power Broadwell Chips Due in Late 2014