EVGA Forces SLI Multi-GPU Technology Operation in Latest Games with SLI Enhancement Patch

EVGA to Force SLI Mode in Latest Games Ahead of Nvidia

by Anton Shilov
02/13/2009 | 05:04 PM

In a bid to further differentiate itself from other suppliers of Nvidia GeForce-based graphics cards by providing its customers with service not available from other companies, EVGA Corp. has started to offer the so-called EVGA SLI Enhancement Patch which forces multi-GPU SLI technology activation even if the mode is not supported by Nvidia itself.

 

New video game titles are released pretty often, but both ATI, graphics products group of Advanced Micro Devices, and Nvidia spend quite some time verifying that the particular title works correctly while being rendered by two or more graphics processing units (GPUs). As a result, owners of multi-chip graphics cards or multi-GPU graphics sub-systems need to wait till chip developers enable their respective CrossFireX or SLI technology in order to realize benefits of their expensive graphics accelerators.

EVGA SLI Enhancement Patch overrides driver settings and enables SLI mode on the newest titles for Nvidia GeForce multi-chip setups. The patch simply forces AFR mode by making the driver to recognize an “unknown” game as a “known” one and work in accordance to appropriate profile setting. Obviously, the company does not guarantee rock-solid stability of operating, but for hardcore gamers this may not be important.

The first version of EVGA SLI Enhancement Pack supports Nvidia Forceware 182.05 drivers and enables multi-GPU mode in Burnout Paradise as well as Necrovision demo version. The company said it would update the utility in 24 hours upon the release of "a new game". How the company intends to determine titles that need to be supported is unknown.