OpenGL 4.4 for Enhances 3D Functionality, Performance and Streamlined Porting of Console and PC Titles

Khronos Publishes OpenGL 4.4 Specification

by Anton Shilov
07/24/2013 | 11:59 PM

The Khronos Group has announced the release of the OpenGL 4.4 specification, bringing the very latest graphics functionality to the API (application programming interface). OpenGL 4.4 unlocks capabilities of modern graphics hardware while maintaining full backwards compatibility. Also, OpenGL 4.4 defines new functionality to streamline the porting of applications and titles from other platforms and APIs.


“The delivery of conformance tests for OpenGL 4.4 is a significant milestone – as it is vital for developers to be able to rely on the API they are trusting to accelerate their content across multiple platforms. The OpenGL ARB is committed to continue to deepen communications with the developer community so we can continue to build OpenGL functionality that creates real-world business opportunities for the 3D industry,” said Barthold Lichtenbelt, OpenGL ARB working group chair.

New functionality in the OpenGL 4.4 specification includes:

Extensions released alongside the OpenGL 4.4 specification include:

Both AMD and Nvidia Corp. have already publicly endorsed OpenGL 4.4.