News
 

Bookmark and Share

(6) 

The ultra-high-definition (UHD) video is not coming only to living rooms and cabinets, it is coming to every device possible, catalyzing new levels of performance across the continuum of computing devices. NPD DisplaySearch predicts that as many as 23 million of smartphones with screens featuring 3840*2160 resolution will be shipped next year.

“Market growth for smartphones with high-definition screens is being fueled by increasingly affordable application processors, which along with increased production of high resolution smartphone displays are enabling brands to provide greater resolution and lower power consumption at lower prices,” said Tina Teng, senior analyst for smartphones at NPD DisplaySearch.

Global smartphone shipments are expected to reach 1.2 billion in 2014. With a three-year compound annual growth rate (CAGR) of 13%, shipments will rise to 1.7 billion by 2017. Although entry-level smartphones priced below $200 will account for 35% of total smartphone shipments in 2014, the average display resolution will continue to increase globally.

Global shipments of smartphones with high-definition (HD) and full-high-definition (FHD) screens are forecast to reach 570 million in 2014. Displays with 2560*1440 or 2560*1600 (also known as wide-quad-HD or 2K) shipments are also expected to reach significant levels. NPD DisplaySearch forecasts 41 million will ship in 2014.

According to NPD DisplaySearch, 4K displays will account for more than 5% of smartphone shipments in North America and Japan in 2015, and just under 5% in Western Europe.

AUO, JDI, Samsung, and other display-panel manufacturers already have 2K displays in production, and applications processor and GPU (graphic processor unit) vendors have products ready to support and handle display resolutions beyond 1080p.

All told, smartphones with HD and higher display resolutions will comprise over half of global shipments in 2014, up from 29% in 2013.

Tags: 4K, UHD, UHDTV, Apple, Samsung

Discussion

Comments currently: 6
Discussion started: 02/08/14 06:07:58 AM
Latest comment: 02/12/14 03:54:58 AM
Expand all threads | Collapse all threads

[1-5]

1. 
4K on mobile is the most stupid thing ever. Seriously.
4 0 [Posted by: TAViX  | Date: 02/08/14 06:07:58 AM]
Reply
- collapse thread

 
Fully agree with you. Human eye is not scalable, and only get worse as we age. More pixels just mean waste of silicon and power. This is just another phony feature.
4 0 [Posted by: Tukee44  | Date: 02/08/14 11:44:39 AM]
Reply

2. 
What minuscule number when compared to the size of the market. One would have to have a higher % figure if any profit is the motive.
If not it is aimed at niche market and will have to have a very big price premium to warrant the manufacturing costs.
0 0 [Posted by: tedstoy  | Date: 02/09/14 12:22:25 AM]
Reply

3. 
5%? That is pretty big considering the technical and cost challenges on producing these devices. I know, many will put out these devices only to gauge market response.

personally, i like it to succeed so as to make 1080p devices in the market cheaper.
0 0 [Posted by: zodiacfml  | Date: 02/09/14 01:54:16 AM]
Reply

4. 
Human eye cannot discern more than 350DPI with naked eye, even if you look 1 cm close to the screen. Already the 5" and 1080p screens are overkill. Going double the DPI for 4K...Pff
1 0 [Posted by: TAViX  | Date: 02/11/14 09:00:56 AM]
Reply

5. 
well apple has to have something to market/sell to nubs......no matter how useless
1 0 [Posted by: alpha0ne  | Date: 02/12/14 03:54:58 AM]
Reply

[1-5]

Add your Comment




Related news

Latest News

Monday, April 14, 2014

8:23 am | Microsoft Vows to Release Xbox 360 Emulator for Xbox One. Microsoft Xbox One May Gain Compatibility with Xbox 360 Games

Tuesday, April 1, 2014

10:39 am | Microsoft Reveals Kinect for Windows v2 Hardware. Launch of New Kinect for Windows Approaches

Tuesday, March 25, 2014

1:57 pm | Facebook to Acquire Virtual Reality Pioneer, Oculus VR. Facebook Considers Virtual Reality as Next-Gen Social Platform

1:35 pm | Intel Acquires Maker of Wearable Computing Devices. Basis Science Becomes Fully-Owned Subsidiary of Intel

Monday, March 24, 2014

10:53 pm | Global UHD TV Shipments Total 1.6 Million Units in 2013 – Analysts. China Ahead of the Whole World with 4K TV Adoption

10:40 pm | Crytek to Adopt AMD Mantle Mantle API for CryEngine. Leading Game Developer Adopts AMD Mantle

9:08 pm | Microsoft Unleashes DirectX 12: One API for PCs, Mobile Gadgets and Xbox One. Microsoft Promises Increased Performance, New Features with DirectX 12

3:33 pm | PowerVR Wizard: Imagination Reveals World’s First Ray-Tracing GPU IP for Mobile Devices. Imagination Technologies Brings Ray-Tracing, Hybrid Rendering Modes to Smartphones and Tablets

2:00 pm | Nokia Now Expects to Close Deal with Microsoft in Q2. Sale of Nokia’s Division to Close Next Month