News
 

Bookmark and Share

(0) 

AGEIA, the world’s first designer of desktop-oriented processor intended for boosting performance of physics on personal computers, announced Monday that its technology is supported by Avid Technology, which develops popular professional application for 3D design SOFTIMAGE|XSI.

“Gamers consistently demand ever-greater levels of realism in characters and environments, and AGEIA is meeting that demand by introducing a completely new category of hardware physics, which gives XSI as much as a 100x performance improvement in physics simulation,” said Gareth Morgan, senior product manager for Softimage.

AGEIA’s PhysX is the world’s first Physics Processing Unit (PPU), which offloads software physics processing from central processing units and graphics processing units to it. The architecture of the PhysX PPU is tailored for multi-threaded processing of vertexes, which allows game creators to develop detailed, soft and precise animation and simulation of movements, hair, clothing, liquids, fluids and other. Currently AGEIA PhysX is the world’s first and only dedicated physics processing unit, but the company expects more startups to offer similar technology.

Artists have created some of the most memorable game characters using SOFTIMAGE|XSI software, and their real-time interactivity will increase with XSI v.5.0 by taking advantage of AGEIA’s state-of-the-art physics simulation engine for rigid body dynamics and high-precision actual-shape collision handling, representatives for Avid believe. In addition, Softimage plans to offer support for hardware-accelerated simulation using the AGEIA physX processor.

“AGEIA’s solution enhances the ability of artists using SOFTIMAGE|XSI to create next-generation titles that offer gamers a realistic, immersive, entertainment experience,” Mr. Morgan added.

Discussion

Comments currently: 0

Add your Comment




Related news

Latest News

Monday, April 14, 2014

8:23 am | Microsoft Vows to Release Xbox 360 Emulator for Xbox One. Microsoft Xbox One May Gain Compatibility with Xbox 360 Games

Tuesday, April 1, 2014

10:39 am | Microsoft Reveals Kinect for Windows v2 Hardware. Launch of New Kinect for Windows Approaches

Tuesday, March 25, 2014

1:57 pm | Facebook to Acquire Virtual Reality Pioneer, Oculus VR. Facebook Considers Virtual Reality as Next-Gen Social Platform

1:35 pm | Intel Acquires Maker of Wearable Computing Devices. Basis Science Becomes Fully-Owned Subsidiary of Intel

Monday, March 24, 2014

10:53 pm | Global UHD TV Shipments Total 1.6 Million Units in 2013 – Analysts. China Ahead of the Whole World with 4K TV Adoption

10:40 pm | Crytek to Adopt AMD Mantle Mantle API for CryEngine. Leading Game Developer Adopts AMD Mantle

9:08 pm | Microsoft Unleashes DirectX 12: One API for PCs, Mobile Gadgets and Xbox One. Microsoft Promises Increased Performance, New Features with DirectX 12

3:33 pm | PowerVR Wizard: Imagination Reveals World’s First Ray-Tracing GPU IP for Mobile Devices. Imagination Technologies Brings Ray-Tracing, Hybrid Rendering Modes to Smartphones and Tablets

2:00 pm | Nokia Now Expects to Close Deal with Microsoft in Q2. Sale of Nokia’s Division to Close Next Month