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While Nintendo has been very tight-lipped over specifications of its next-generation Revolution game console, some of the technical specs of the forthcoming gaming machine have leaked. Even though the potential horsepower of the product do not impress, the company’s chief executive promised that the console will have a number of unique features, which will turn gaming into something more exciting.

Apparently, Nintendo Revolution console will feature IBM’s custom PowerPC architecture based microprocessor named Broadway clocked at 729MHz and code-named Hollywood chip with built-in graphics core, DSP and I/O features from ATI that will operate at 243MHz, a report over IGN web-site suggests. While the architectures of the chips are totally different from those used in the original Microsoft Xbox console, the clock-speeds are nearly the same, which indicates that the console should be relatively inexpensive to build.

Nintendo revolution will use 91MB of memory in total: 23MB of “main” 1T-SRAM, 64MB of “external” 1T-SRAM and 3MB texture buffer on the GPU. By comparison, modern consoles from Microsoft and Sony feature 512MB of memory, something which indicates that the amount of data to be processed on the Revolution will be much lower, which is an indirect pointer about significantly lower performance of Nintendo’s console.

But Nintendo says the goal of the Revolution is not extreme horsepower necessary to create never-before-seen graphics and audio effects, but some kind of functionality that differentiates the console from the rivals.

“Our primary focus with the Nintendo Revolution has been to create a system that can do things that the other systems can’t, that has functionality that the other systems don’t have. And speaking to that, there are some other unique features of the Nintendo Revolution hardware that we haven’t discussed yet that we will be announcing at E3,” said Nintendo president Satoru Iwata in an interview with MTV.

Nintendo said that one of the primary selling points for the code-named Revolution machine will be game controller that supports 3D positioning.

Nintendo officially states that the code-named Revolution console will play all of Nintendo GameCube games, and deliver downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, the Super Nintendo Entertainment System (SNES) and even the Nintendo Entertainment System (NES).

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Comments currently: 4
Discussion started: 04/04/06 11:54:54 AM
Latest comment: 04/06/06 08:57:06 PM
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[1-3]

1. 
Unlike the PS3 and XBox360 the Revolution doesn't output high definition graphics, therefore it seems quite normal that the specs are somewhat lower. It will be interesting to see what the difference is in terms of visuals between the consoles when they're all running on a standard definition TV. My guess is that there won't be a huge one.
[Posted by: Kebabmaker | Date: 04/04/06 11:54:54 AM]

2. 
They better have some 3rd party support on this thing or i ain't getting it.
[Posted by: Gal3on64 | Date: 04/04/06 08:57:12 PM]
+ expand thread (1 answer)

3. 
Heh, even if the support base is small, I'd love it for the GC support and downloads of older games.

If it also has support for the GB Player, I'm sold :D
[Posted by: Jizzler | Date: 04/06/06 08:57:06 PM]

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