News
 

Bookmark and Share

(12) 

John Carmack, head programmer at id Software and the man behind many popular three-dimensional games, said in an interview that the PlayStation 3 game console is not as optimal as Microsoft’s Xbox 360, but admitted that Sony Corp. would retain its leading video game console market positions and software developers would be “forced” to program for the PS3.

“PlayStation 3 gives more theoretical power, but what is going to matter is delivering on the games. I do believe that Sony has made a less optimal decision than Microsoft from the perspective of a game developer,” said John Carmack in an interview with G4 television.

Even though Mr. Carmack admitted that the PlayStation 3 game console may have some advantages in terms of performance over the new Xbox 360, the primary development platform for him remains the console from Microsoft Corp., as announced in August, 2005. The creator of popular titles like Doom or Quake shares a wide-spread opinion that it will not be easy to program for the PlayStation 3.

“Microsoft chose to have symmetrical CPUs, have less of them, but you can program them in a same way. […] If you want anything to work on the Cell, you have to break it into small nuggets of work, you have to work different compilers, different chain of tools,”

Nevertheless, given that Sony commands the lion’s share of the game console market, Mr. Carmack believes that software developers will be willing to take advantage of the Cell processor – the chip developed by IBM, Sony and Toshiba that powers the PS3 and incorporates one dual-threaded PowerPC core and eight so-called synergistic processing units (SPEs) intended for floating-point calculations.

The chief developer at id Software said that optimizing games for the Cell processor would “make the development twice as difficult as it should be” and indicated that Sony is banking on its dominant market positions and game developers who will put their efforts into programming for the Cell processor.

Mr. Carmack, however, did not criticize the price-point of the PlayStation 3 console, which will be as high as $599.

Discussion

Comments currently: 12
Discussion started: 05/14/06 01:24:13 PM
Latest comment: 05/21/06 01:21:07 PM

[1-3]

1. 
i want to play a games
0 0 [Posted by:  | Date: 05/14/06 01:24:13 PM]
Reply

2. 
PS3 will have one core and 7 SPE's, but otherwise the info seems correct.
For the 499/599 prices you get a whole lot of performance and features, so Carmack's comments about the price is right.
0 0 [Posted by:  | Date: 05/16/06 01:01:16 AM]
Reply

3. 
That's why Carmack is only a cheapie programmer who can do 3D gaming toys only. The idea of spitting proccessing to "specific" (Not general proccessor with identail core!) sub-processors had been working in industrial and military hardware for years.

Sony was the 1st to bring this concept to consumer products with PS2's CPU Emotional Engine, which was actually a combination of DSP and a general MIPS CPU core.

Now Sony team up with Toshiba and IBM to spread this idea even further with the Cell Processor. In history, Sony and IBM were the companies that always drive the industry forward.

In constrast, M$ was always the old man to limited the evolution of computing. MS-DOS locked PC programs to 16bit until 1995, meanwhile WinXP kick PC users away from 64bit programmes until Vista!

Also look at Mr. Carmack, his old Quake2/3 can't run good on the best Matrox and ATI hardware either. And frankly speaking, he didn't have any experenice to write optimized 3D software engine other than Windows OGL + nVidia platform!

In fact if PS3 become hot selling, people will switch from PC gaming to PS3, where Carmark's company will become bankrupt. The reason behind Carmarks's claim is obvious!
0 0 [Posted by:  | Date: 05/17/06 09:48:05 AM]
Reply

[1-3]

Add your Comment




Latest News

Tuesday, June 18, 2013

8:15 pm | AMD Unveils Server Strategy and Roadmap. AMD Adds Berlin, Seattle and Warsaw Processors into Roadmap

7:38 pm | Nvidia Set to Radically Change Business Model, License Graphics Cores to Others. Nvidia Takes ARM, Imagination Technologies Route, Intends to License Kepler Graphics Tech

Monday, June 17, 2013

11:57 pm | Oculus VR Raises $16 Million in Funding from Venture Capital Funds. Venture Capitalists Invest into Oculus VR Virtual Reality Platform

11:48 pm | Accelerators and Co-Processors Set to Dominate Big Data at High Performance Computing Sites . IDC: Intel Xeon Phi and Nvidia Tesla Running Neck to Neck to Supercomputer Leadership

11:33 pm | Microsoft and Best Buy to Open Up Over 600 Windows Stores. Microsoft and Best Buy to Open Up Stores-Within-A-Store

11:21 pm | Intel Haswell-E to Pack Eight Cores, Quad-Channel DDR4 Memory Controller. Intel Preps Series Performance Boost with Next Year’s Enthusiast Desktop Platform

5:08 pm | Sony Ups PlayStation 4 Internal Shipments Projections. Sony: Demand for PlayStation 4 Will Exceed Supply

1:41 pm | Intel Unleashes Next-Generation Xeon Phi “Knights Landing” Co-Processor. Intel Unveils 14nm Xeon Phi “Knights Landing” Chip

12:40 pm | Samsung Reveals Ultra-Fast PCI-Express SSD for Ultra-Slim Notebook PCs. Samsung’s PCIe SSD for Notebooks Has 1400MB/s Read Speed

10:41 am | AMD FX-9000 Family Microprocessors Cost from $500 to $1000. Pricing of AMD FX-9000 Processors Mimics Pricing of Intel HEDT Products