Nearly in one and a half years after the release of the world’s first dedicated physics processing unit (PPU) by Ageia there are still no games that takes advantage of PhysX hardware. But in fact, the things may remain on the current level forever, as at least one leading developer of games does not believe that standalone PPUs have future.
“I am not a believer in dedicated PPUs. Multiple CPU cores will be much more useful in general, but when GPUs finally get reasonably fine grained context switching and scheduling, some tasks will work well there,” said John Carmack, the head programmer of id Software, in an interview with Boot Daily web-site.
Currently Ageia PhysX mostly competes against central processing units, which at this point cannot process the effects similar to PhysX PPU. However, this cannot be actually called competition, as very few games benefit from PPUs these days. But going forward Ageia will have to battle with physics processing done on graphics processing units, thanks to improvements made in Microsoft DirectX application programming interface which is expected to support physics in future.
Even though Mr. Carmack, who is behind such titles as Doom or Quake does not believe in the success of PPUs, the next-generation Unreal Tournament 3 from id’s competitor Epic will actually support Ageia PhysX chips.
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Discussion started: 07/20/07 09:41:57 AM
Latest comment: 07/23/07 03:40:27 AM
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1.
Meh. I'm still waiting for AMD to implement thier idea of physics processing which was unloading some of that work to an extra GPU like an X1600 while your using your nice new 2900 as your main GPU. With better multicore technology comming out though I'm simply expecing development tools to come out that will offload that work to the GPU and extra CPU's. It seems better than writting code for a PPU which few people have.
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Posted by: Megamanx00

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Date: 07/20/07 09:41:57 AM]
2.
John who ????
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Posted by: Jorge

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Date: 07/20/07 04:12:11 PM]
+ expand thread (2 answers)
- collapse thread
yuck.......what was the question again???
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Posted by: heavy drinker

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Date: 07/20/07 04:31:32 PM]
The guy who made Commander Keen & Wolfenstein :P
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Posted by: silver

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Date: 07/21/07 02:57:47 AM]
3.
If I had a pound for every new hardware or software technology that John Carmack didn't approve of, then I'd probably be almost as rich as he is by now. ;)
However, in this instance I do agree with him that the current implementation is sub-optimal and not sustainable in the long term.
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Posted by: MTX

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Date: 07/21/07 04:04:47 AM]
4.
"there are still no games that takes advantage of PhysX hardware."
"very few games benefit from PPUs these days"
ummm, I might be mistake but "no games" and "very few games" are two different things. I know for a fact there are games which support the hardware. ??? man sometimes these articles are just plain poorly written.
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Posted by: This article makes no sense

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Date: 07/22/07 01:48:42 AM]
5.
I can't believe this dipshit, motherfucker disses PS3 all the time cuz the BEST console in the world has something to battle with, due to late release. John I hope you read this, and I hope your beloved Microsoft collapses cuz they suck! John... you need to stop kissing Microsoft's ass for a second!
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Posted by: John sux

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Date: 07/22/07 02:40:45 PM]
6.
I guess the developers of Ageia don't believe in John Carmack also. We have tons of computer evolution opinions proved to be totally wrong. Quake and Doom are obsolete compared to the new generation games. For me, John looks like an old fox who is too lazy for new technology.
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Posted by: bebsy

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Date: 07/23/07 03:40:27 AM]
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