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Ageia Technologies, the developer of so-called physics processing units (PPUs), on Tuesday denied reports about its acquisition by an undisclosed third party. The company said it remains independent and has a roadmap to execute.

The developer of physics processing units, dubbed PhysX, has been around for several years, however, due to the lack of many games that take advantage of PPUs the long-term success of Ageia has always been under question mark.

Currently Ageia is owned by a group of investors, including Apex Venture Partners, BA Venture Partners, HIG Ventures, Granite Global Ventures, CID Equity Partners, and VentureTech Alliance. Typically such companies are interested in either selling their startups to others, or making them public. However, this time Ageia denies any ownership change.

“We have no information about [the acquisition of Ageia]. There have been no changes [in the structure of investors]. As you know this kind of rumors pops up from time to time…” said Dan Forster, a spokesperson for Ageia Technologies.

Ageia’s PhysX is the world’s first physics processing unit (PPU), which offloads software physics processing from central processing units and graphics processing units to it. The architecture of the PhysX PPU is tailored for multi-threaded processing of vertexes, which allows game creators to develop detailed, soft and precise animation and simulation of movements, hair, clothing, liquids, fluids and other.

To take advantage of advanced capabilities the PhysX has, game developers have to create games using Novodex SDK supplied by Ageia, which requires some additional effort from them.

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