News
 

Bookmark and Share

(4) 

Advanced Micro Devices and Havok, a wholly owned subsidiary of Intel Corp., said that they would collaborate to optimize Havok physics engine for AMD’s x86 microprocessors as well as investigate possibilities to optimize the engine for the company’s ATI Radeon graphics processing units (GPUs).

“As the complexity and visual fidelity of video games increases, AMD wants to take advantage of opportunities to improve the game experience. By working with the clear market leader in physics software, AMD can optimize our platforms to consistently deliver the best possible visual experience to the gamer,” said Rick Bergman, senior vice president and general manager of graphics products group at AMD.

As part of the collaboration, Havok and AMD plan to further optimize the full range of Havok technologies on AMD x86 superscalar processors. The two companies will also investigate the use of AMD’s massively parallel ATI Radeon GPUs to manage appropriate aspects of physical world simulation in the future.

Previously,, when Havok was an independent company, a special physics effects engine called Havok FX that could compute physics on graphics processors was in-development. However, when Intel acquired Havok, the development of Havok FX was stopped and the solution is not mentioned on the company’s web-site anymore.

“The feedback that we consistently receive from leading game developers is that core game play simulation should be performed on CPU cores. The clear priority of game developers is performance and scalability on of the CPU. Beyond core simulation, however, the capabilities of massively parallel products offer technical possibilities for computing certain types of simulation. We look forward to working with AMD to explore these possibilities,” said David O’Meara, managing director of Havok.

Earlier this year graphics chip designer Nvidia Corp. acquired Ageia, another developer of physics engines, with the aim to redesign its software and enable computing of physics on GPUs.

Discussion

Comments currently: 4
Discussion started: 06/16/08 02:56:56 AM
Latest comment: 07/27/08 11:04:07 AM

Add your Comment




Related news

Latest News

Monday, April 14, 2014

8:23 am | Microsoft Vows to Release Xbox 360 Emulator for Xbox One. Microsoft Xbox One May Gain Compatibility with Xbox 360 Games

Tuesday, April 1, 2014

10:39 am | Microsoft Reveals Kinect for Windows v2 Hardware. Launch of New Kinect for Windows Approaches

Tuesday, March 25, 2014

1:57 pm | Facebook to Acquire Virtual Reality Pioneer, Oculus VR. Facebook Considers Virtual Reality as Next-Gen Social Platform

1:35 pm | Intel Acquires Maker of Wearable Computing Devices. Basis Science Becomes Fully-Owned Subsidiary of Intel

Monday, March 24, 2014

10:53 pm | Global UHD TV Shipments Total 1.6 Million Units in 2013 – Analysts. China Ahead of the Whole World with 4K TV Adoption

10:40 pm | Crytek to Adopt AMD Mantle Mantle API for CryEngine. Leading Game Developer Adopts AMD Mantle

9:08 pm | Microsoft Unleashes DirectX 12: One API for PCs, Mobile Gadgets and Xbox One. Microsoft Promises Increased Performance, New Features with DirectX 12

3:33 pm | PowerVR Wizard: Imagination Reveals World’s First Ray-Tracing GPU IP for Mobile Devices. Imagination Technologies Brings Ray-Tracing, Hybrid Rendering Modes to Smartphones and Tablets

2:00 pm | Nokia Now Expects to Close Deal with Microsoft in Q2. Sale of Nokia’s Division to Close Next Month