Game developers are coming back to PlayStation platform, according to a high-ranking executive of Sony Computer Entertainment America.
Sony PlayStation 3 is the least successful current-generation video game system. After the slow start due to overprizing, the console failed to demonstrate its benefits and the cost of game development for the PS3 platform appeared to be too high for many game developers. As a result, a lot of designers decided to concentrate on creating games for Microsoft Xbox 360 and the new star: Nintendo Wii, which low price and motion-sensing controller quickly made it the most successful console in this generation. However, the recent price-cut on the PS3 as well as the introduction of its own motion-sensing Arc controller later this year are bringing game developers back to the PlayStation platform.
“What publishers have said is they are not going to spend the resources on Wii. In my job, we compete against Microsoft and Nintendo, and we are competing for resources. So when I walk into a publisher, I ask, ‘Where are you guys pushing your resources?’ In the past, it was ‘Look how hot the Wii is’, or ‘Look how hot the DS is’, and ‘We should put resources there’. They did that and realized, ‘You know what, third-party product just doesn't sell on that platform;. So now they are taking those resources, coming back to us and saying, 'Sony we are going to be able to provide you with that exclusive content’, or 'We are going to put more engineers on it and figure out to maximize the Blu-ray and get more out of PS3’,” said Rob Dyer, senior vice president of publisher relations at SCEA, in an interview with IndustyGamers web-site.
Third party titles are hardly becoming popular on Wii in general and multiplatform titles do not sell on Wii as well simply because Nintendo’s platform cannot provide high quality graphics. As a result, it does make a lot of sense for game designers to shift to PlayStation 3 and Xbox 360.
In the light of the fact that both Microsoft and Sony are rolling out their motion-sensing controllers or motion sensors later this year, it remains to be seen whether the things that game developers have learnt with Wii’s Wiimote help them to create more sophisticated games for the PlayStation 3 and Xbox 360.