News
 

Bookmark and Share

(1) 

Microsoft Corp. has announced the availability of Kinect for Windows software development kit (SDK) from Microsoft Research, a free beta release for noncommercial applications. The SDK is designed to empower developers, academic researchers and enthusiasts to create new experiences that include depth sensing, human motion tracking, and voice and object recognition using Kinect technology on Windows 7.

“The Kinect for Windows SDK opens up a world of possibilities to developers who want to unleash the power of Kinect technology on Windows. We can’t wait to see what this community will create as we work together to build more natural, intuitive computing experience," said Anoop Gupta, a distinguished scientist from Microsoft Research.

The Kinect for Windows SDK, which works with Windows 7, includes drivers, rich APIs for Raw Sensor Streams, natural user interfaces, installer documents and resource materials. The SDK provides Kinect capabilities to developers building applications with C++, C# or Visual Basic using Microsoft Visual Studio 2010. The SDK quickly installs in a standard way for Windows 7 with no complex configuration required and a complete installer size of less than 100MB. Microsoft intends to release a commercial version of the SDK at a later date; details will be released when they are available.

Developers have access to raw data streams from depth sensor, color camera sensor and the four-element microphone array. These will allow them to build upon the low-level streams generated by the Kinect sensor. The SDK also has the capability to track the skeleton image of one or two people moving within the Kinect field of view, making it possible to create gesture-driven applications. Audio processing capabilities include sophisticated noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.

The SDK includes more than 100 pages of high-quality technical documentation. In addition to built-in help files, the documentation includes detailed walkthroughs for most samples provided with the SDK.

Tags: Microsoft, Xbox, Kinect

Discussion

Comments currently: 1
Discussion started: 06/21/11 09:34:11 AM
Latest comment: 06/21/11 09:34:11 AM

[1-1]

1. 
Excellent! I hope for some really great new games and apps for Windows!
0 0 [Posted by: TAViX  | Date: 06/21/11 09:34:11 AM]
Reply

[1-1]

Add your Comment




Related news

Latest News

Friday, May 24, 2013

6:09 pm | Second-Generation Kinect Sensor for Windows Due in 2014 – Microsoft. Microsoft Discloses Additional Details About Kinect 2

4:24 pm | New Technique May Open Up an Era of Atomic-Scale Semiconductor Devices. Atom-Scale Semiconductor Devices May Be Incoming, Thanks to New Researchers

Thursday, May 23, 2013

11:30 pm | Kinect Support Is Not Mandatory for Xbox One Video Games – Microsoft. Microsoft Will Not Require Compulsory Support of Kinect from Xbox One Games

11:20 pm | Thermaltake Publishes List of PSUs Compatible with Intel Cori i “Haswell” Chips. 20 PSUs from Thermaltake Are Compatible with Next-Gen Intel Chips

11:10 pm | European Amazon Stores Start to List Xbox One with €599 Price-Tag. Microsoft Xbox One May Cost €599 in Europe, If First Listings Are Correct

9:28 pm | Apple to Assemble Macs in Texas, Set to Manufacture Parts Across the U.S. Apple’s Plan to Move Production Back to U.S. Gets Shape

9:12 pm | Microsoft Confident in Lack of Quality Issues with Xbox One Hardware. Microsoft Vows Xbox One Will Not Have RROD-Like Issues

8:52 pm | AMD Officially Launches New-Generation APUs for Mobile Applications [UPDATED]. AMD Introduces Kabini, Temash and Richland Accelerated Processing Units

6:51 pm | OCZ Reveals Vertex 450 Solid-State Drives: High-End Performance at Mainstream Prices. OCZ Introduces New SSDs Based on Indilinx Barefoot 3 Controller

3:40 pm | Nvidia Unveils GeForce GTX 780: GK110-Based Consumer Solution for $649. Nvidia’s Cut Down Titan LE Becomes GeForce GTX 780