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John Carmack, the technical director of id Software, said in an interview that Nintendo's next-generation Wii U game console was much more viable for hardcore gamers than the current-gen Wii. The legendary game designer even said that the console seemed to suit well for the firm's next-generation id Tech 5 engine and therefore games designed by id.

For many years Nintendo's game consoles were significantly behind competitors (including Microsoft and Sony) technology-wise, which is why developers of video games specialized on so-called hardcore titles were not interested in designing games for Nintendo's platforms. For example, none of id's own latest games released in the most recent decade is available on Nintendo GameCube or Wii. Even though Nintendo Wii U is hardly a big step forwards compared to Xbox 360 and PlayStation 3, it is a massive step for Nintendo and Mr. Carmack sees it as a step towards hardcore games and gamers.

"[Nintendo Wii U] should be a slam dunk to move over to Tech 5 games on there. We haven’t had that discussion yet as a company, but it seems technically like it’s a valid target, so I’m always happy to go ahead and get a new box in and see what it takes to bring it up and see the pros and cons of the choices they made. I think they probably made a fairly intelligent decision with the Wii U," said John Carmack, in an interview with Industry Gamers web-site.

Based on unofficial reports, Wii U should resemble Xbox 360 in terms of system architecture, which was once the favourite one for Mr. Carmack. The particular good news for Nintendo is that a legendary developer of hardcore games is now openly interested in creating titles for Wii U. But the problem is that id Software does not seem to have Wii U, which means that it may not have enough time to port upcoming Rage or other title to the platform on time for the launch in 2012.

"I am much more inclined to want to develop something for Nintendo now because I have got a 6-year-old son and we play Wii and DS games all the time. I’d be happy to do something there. It just hasn’t been the right fit for where id Software is with our projects and technologies," said Mr. Carmack.

It is noteworthy that John Carmack seems more value in the new tablet-like controller of Wii U than in motion-sensing technologies by Microsoft and Sony.

"I think there may be more good uses of that [Wii U tablet] than [there are for] the current generation with Kinect and Move. There’s clearly a subset of games for which things like that are appropriate for. We’ve been going on with how can we use those types of motion things with Rage and it’s hard to take a game that’s fundamentally designed around a controller and get value out of doing some of those other things, while adding extra touch interfaces there, that seems like something that almost every game could make some use of," said the legendary game designer.

Tags: Nintendo, Wii, Wii U, id Software

Discussion

Comments currently: 8
Discussion started: 07/05/11 08:51:42 PM
Latest comment: 07/06/11 09:39:42 AM
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1. 
The Octopuss Controller Strikes again. Ya so what the WII 2 is on par with PS3 & Xbox hardware; it should surpass it. Regardless, I would never play shooters on this cumbersome controller; its just automatically out of the question. When did critical thinking leave the game industry; no foc the WII is hardware ready for hardcore games, BUT that doesn't mean it can effectively deliver them i.e., the gigantic ffin rectangle octopus Controller; I tired with this japanese naivety regarding the ps3 and now the Wii 2...all power to you Microsoft take over.
0 0 [Posted by: ericore  | Date: 07/05/11 08:51:42 PM]
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The system only uses 1 of those controllers. The conventional controllers or the Wii nun-chuck are also compatible. So nothing forces you to use that controller if you don't want to.
0 0 [Posted by: BestJinjo  | Date: 07/06/11 07:53:07 AM]
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2. 
I am a hardcore gamer have consoles and SLI pc,pc gets used the most for gaming, This new Wii is a no no, Controller sucks.
Who the hell wants to look down in the middle of a game to view the lcd screen when you want to look at your large full HDTV in all its glory, Blink and you have just lost your game!
Traditional controllers and motion controllers only please.
If you large game corporations want to impress me to hand over large amounts of money,Gimme my damn Virtual Reality headset so I can truly be immersed into the game,I have been waiting nearly 2 decades for a decent one thats affordable and isn't a slideshow like the first generation. The motion controllers are a good start in the right direction now keep going. Surely the processing power is more than good enough for VR these days as compared to early 90's,BRING IT ON!
0 0 [Posted by: ozegamer  | Date: 07/06/11 01:21:09 AM]
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3. 
John Carmack Says:
Finally. Nintendo releases a console faster than Microsoft's Original Xbox. Perhaps we can get Doom to run on it.
0 2 [Posted by: MonkRX  | Date: 07/06/11 02:06:44 AM]
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Wow, the amount of FUD on the internet...

Xbitlabs really needs to update this article. The Wii U is far more advanced than the hardware found in the Xbox360, rather than "hardly a big step compared to Xbox360 and Playstation 3." This commentary is probably dating back from E3 where Wii U was rumored to have an R700 style GPU. The slowest R700 GPU in the lineup was an HD4250 which had 80 SPs. Based on the lowest GPU in the R700 lineup, it wouldn't have been a massive leap.

But current information indicates that Wii U will have an RV770 GPU instead with 1GB of VRAM. An RV770 GPU is at least at HD4850 level of performance with 640 SP. http://www.computerandvid...emerge-from-amd-insiders/

If the GPU is HD4870, it will be 4-5x FASTER than the 7900GT/GTX GPU found in the PS3 and is miles faster than the Xbox360's GPU. Even if it's only an HD4850, that's for sure 3-4x faster than the 7900GT in the PS3.

I think there should be more research done before posting such uninformed remarks as to claim that Wii U's hardware is at PS3/Xbox360's level. That comment may only apply to the CPU.

http://techreport.com/articles.x/18682/6

1 0 [Posted by: BestJinjo  | Date: 07/06/11 07:34:13 AM]
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4. 
I think the touch screen LCD controller could be a useful tool even for tactical FPS. For example, the leader of a squad can quickly hand-draw a route on the LCD screen and distribute it to teammates. Another example, for bomb defusal game mode (like counter strike), the game will have you do a series of moves on the touch screen to disarm the bomb. Things like that can enhance playing experience.

Other than graphically realism, we gamers should also demand innovative gameplay. Something new, groundbreaking, and fun. And the tablet-like controller may be a way to do that.
0 0 [Posted by: gjcjan  | Date: 07/06/11 06:35:39 AM]
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Atmosphere, realism and control http://www.youtube.com/watch?v=_QHhMZuwgpY

http://www.gamespot.com/p...er-reviews%3Bcontinue%3B1 That's what PC games should expect, and that's what neoliberal games are missing.
0 0 [Posted by: TeemuMilto  | Date: 07/06/11 09:39:42 AM]
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5. 
Notice, that Nintendo Wii U is hardcore only among consoles. Console Tech 5 level lol.

PC's would then have a comparable Tech 20. No console can match technologically to a top class PC.
0 0 [Posted by: TeemuMilto  | Date: 07/06/11 09:36:31 AM]
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