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Unity Technologies, the provider of the Unity multi-platform engine and development tools, announced that it has entered into an agreement with Nintendo to provide a version of Unity which supports deployment to the Wii U to Nintendo and third-party developers as well as Unity’s 1.2 million developers. The agreement will enable developers to port their popular mobile and social titles to Wii U console.

The agreement will provide Nintendo the right to distribute the Unity development platform to its in-house, external, and third party licensee developers providing the large number of artists, designers, and engineers familiar with Nintendo gaming systems direct access to Unity’s engine and tools designed to enable developers immense creative freedom. Unity Technologies and Nintendo will collaborate to create a Wii U deployment add-on that will provide developers using Unity, including thousands of studios currently developing mobile and social games, an opportunity to bring existing titles from the massive Unity catalogue and create a slew of new games for the innovative new console.

“Nintendo’s unfettered access to Unity will produce a wealth of insanely good games from knowledgeable Nintendo developers and the Wii U deployment add-on will create an amazing opportunity for our massive community of developers to showcase their incredible creativity on one of the most anticipated and innovative gaming platforms to date,” said David Helgason, chief executive officer of Unity Technologies.

Unity’s Wii U deployment option will become widely available in 2013 and offer the same powerful, intuitive, and efficient engine and tools that the vast community of Unity developers has come to know.

Tags: Nintendo, Wii U, Unity

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Comments currently: 1
Discussion started: 09/20/12 09:27:44 AM
Latest comment: 09/20/12 09:27:44 AM

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Well, Unity also can run in current Wii, Xbox 360 and PlayStation 3, so... I think this is a logical move.
0 0 [Posted by: Filiprino  | Date: 09/20/12 09:27:44 AM]
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