News
 

Bookmark and Share

(0) 

Valve Software, a major game developer and the owner of Steam video game distribution system, will discuss research and development challenges for head-mounted displays and tracking systems as well as reveal details concerning porting of Team Fortress 2 title to virtual reality goggles.

Valve programmer Joe Ludwig's presentation called “What We Learned Porting Team Fortress 2 to Virtual Reality” will explore the efforts of several employees over the last year to get the game to run in virtual reality goggles. These efforts have included what stereo support entails, rendering 2D user interface in a 90 degree field of view display, dealing with view models and other rendering shortcuts, and how mouselook can interact with head tracking in a first person shooter. Mr. Ludwig will also share ideas on how a game specifically designed for virtual reality could avoid many of the issues that Valve faced when porting Team Fortress 2.

In addition, Valve's Michael Abrash will discuss the hardware challenges that lie ahead and possible solutions for virtual and augmented reality in “Why Virtual Reality is Hard (And Where it Might be Going)” session.

The talk will include technical content involving head-mounted display hardware and its interaction with the human perceptual system, with Mr. Abrash examining one real world discrepancy to which human perception is sensitive.

Tags: Valve, Steam

Discussion

Comments currently: 0

Add your Comment




Related news

Latest News

Thursday, May 23, 2013

6:51 pm | OCZ Reveals Vertex 450 Solid-State Drives: High-End Performance at Mainstream Prices. OCZ Introduces New SSDs Based on Indilinx Barefoot 3 Controller

3:40 pm | Nvidia Unveils GeForce GTX 780: GK110-Based Consumer Solution for $649. Nvidia’s Cut Down Titan LE Becomes GeForce GTX 780

Wednesday, May 22, 2013

11:59 pm | Be Quiet: All Current Power Supplies Are Ready for Core i “Haswell”. Be Quiet Claims Top-to-Bottom Compatibility of PSUs with New Intel Chips

11:51 pm | OCZ Partners With Netgear to Deliver Flash-Based Data Center Storage in a Box Functionality to SMBs. Leading OCZ Enterprise-Class Deneva 2 SSDs Now Qualified on Netgear's ReadyDATA 516 NAS Device

11:07 pm | Half of the World’s Population Will Be Covered by 4G/LTE Networks by 2018 - Research. More Than 1 in 2 People Will Be Covered by 4G/LTE-FDD by 2018

9:38 pm | Sony Starts Manufacturing of PlayStation 3 in Brazil. Sony Begins to Make PS3 Game Consoles in Latin America

9:11 pm | Nvidia Grid Unleashes Graphics for Virtualized Desktops. Nvidia and Citrix Commercializes Grid Technology for Virtualized Desktops

8:57 pm | MIT Scientists Mix Graphene with Hexagonal Boron Nitride to Create New Material for Computer Chips. Researchers Create New Material for Semiconductors

8:43 pm | Intel Can Enable a Successful $200 PC in the Age of the Media Tablet – Analysts. Market Observers Mull Viability of $200 PCs on Current Market

8:09 pm | Microsoft Not Worried About Xbox One’s Lack of Backwards Compatibility, Vows Big Xbox 360 Announcement at E3. Microsoft Believes Xbox One Will Not Require Games of Xbox 360

7:52 pm | Asrock’s A-Style Mainboards Set to Be Waterproof. Asrock’s New Intel 8-Series Mainboards to Feature Conformal Coating

7:35 pm | Nvidia Announces PhysX and APEX Support for Microsoft Xbox One. Microsoft Xbox One Games to Use PhysX and APEX