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Nvidia Corp. on Thursday announced support for Sony Computer Entertainment's PlayStation 4 with the popular Nvidia PhysX and Nvidia APEX software development kits (SDKs). While Sony PS4 will not use Nvidia’s chips, it will still rely on development software designed by Nvidia.

Game designers use PhysX and APEX technologies for collision detection and simulation of rigid bodies, clothing, fluids, particle systems and more across a wide range of platforms, including desktop PCs, game consoles, and mobile and handheld devices.

"Great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers. With PhysX and APEX support for PlayStation 4, customers can look forward to better games," said Mike Skolones, product manager for PhysX at Nvidia.

Nvidia PhysX technology is one of the most pervasive physics solution for designing real-time, real-world effects into interactive entertainment titles. The PhysX development environment gives developers unprecedented control over the look of their final in-game interactivity.

Taking PhysX technology content creation to the next level, Nvidia APEX technology lets artists create intricate physics-enabled environments. They can expand the quantity and visual quality of destructible objects; make smoke and other particle-based fluids integral to game play; and create life-like clothing that interacts with the character's body to achieve more realism in their games.

Nvidia PhysX and APEX technologies are designed to run on a variety of CPU architectures and can be accelerated by any modern Nvidia GPU, GeForce 8-series or higher.

Sony PlayStation 4 is based on a semi-custom AMD Fusion system-on-chip that integrates eight AMD x86 Jaguar cores, custom AMD Radeon HD core with unified array of 18 AMD GCN-like compute units (1152 stream processors which collectively generate 1.84TFLOPS of computer power that can freely be applied to graphics, simulation tasks, or some mixture of the two), various special-purpose hardware blocks as well as multi-channel GDDR5 memory controller.

The PS4 will come with 8GB of unified GDDR5 memory sub-system (with 176GB/s bandwidth) for both CPU and GPU as well as large-capacity hard disk drive. Sony PS4 will be equipped with Blu-ray disc drive capable of reading BDs at 6x and DVDs at 8x speeds, USB 3.0 connectivity in addition to a proprietary aux port, Gigabit Ethernet port, 802.11b/g/n Wi-Fi, Bluetooth 2.1 EDR wireless technology as well as HDMI, optical and analog outputs. The new system will also utilize new DualShock 4 game controller with integrated touchpad as well as better motion sensing thanks to new PS4 Eye tracking cameras.

Tags: Nvidia, PhysX, Sony, Playstation, Orbis, AMD, Radeon, ATI, GPGPU

Discussion

Comments currently: 9
Discussion started: 03/07/13 12:40:06 PM
Latest comment: 03/10/13 12:36:58 AM
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1. 
So AMD APUs are PhysX compatible?!!
0 0 [Posted by: mosu  | Date: 03/07/13 12:40:06 PM]
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Either they are(and most likely all AMD GPUs) or Nvidia is giving PC gamers the middle finger by doing this. I'm guessing the latter will happen.
1 0 [Posted by: evernessince  | Date: 03/07/13 02:02:19 PM]
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Or PhysX for PS4 will rely only on CPU cores (in worst case).
2 0 [Posted by: KonradK  | Date: 03/07/13 02:18:24 PM]
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Nvidia will propably make PhysX work on top of OpenCL on PS4, but will not offer the same drivers for normal PCs/normal operating systems.
2 0 [Posted by: hkultala  | Date: 03/07/13 04:23:39 PM]
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Nvidia is probably unhappy about TressFX.. imagine that to become a standard with absolutely everything on-screen.
1 0 [Posted by: campdude  | Date: 03/07/13 08:15:51 PM]
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But why only the PS4? They have to know this will hurt their PC sales, which is all the graphics card market they have left . . .
0 0 [Posted by: evernessince  | Date: 03/08/13 06:51:07 AM]
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2. 
This is hi-jack marketing by Nvidia.
2 0 [Posted by: linuxlowdown  | Date: 03/07/13 07:25:39 PM]
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3. 
I LOLed! :D
0 0 [Posted by: TAViX  | Date: 03/08/13 04:24:44 AM]
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4. 
Well NV missed out on everything else, sounds like a 'me too' gesture to me
1 0 [Posted by: alpha0ne  | Date: 03/10/13 12:36:58 AM]
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