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Sony Computer Entertainment and Unity Technologies, provider of the Unity multi-platform engine and development tools, have entered into a strategic partnership. Through this partnership, SCE will offer Unity for PlayStation with optimized deployment for PlayStation 4, PlayStation, PlayStation Vita and PlayStation Mobile platforms. PlayStation platform development tools are scheduled to be rolled out starting this fall.

“We are very happy to be working with Unity Technologies to deliver Unity for our PlayStation platforms. PlayStation gamers can look forward to playing a broad array of new creative games from Unity’s global community of developers, which includes some of the best independent talent in the industry,” said Teiji Yutaka, senior vice president of technology platform of Sony Computer Entertainment.

With the power of Unity’s integrated development environment, developers with a license agreement from SCE for the PlayStation SDKs will be able to build and deploy unrivaled entertainment experiences for PS4, PS3, and PS Vita without spending many resources on complex programming processes. Unity for PlayStation enables developers to easily port their games to PS4, PS3, PS Vita and PSM without the need to rewrite the code from scratch. Moreover, Unity developers can now bring their IP to dedicated console systems like PS Vita, where users can play their games incorporating unique features like rear touchpad, dual analog sticks, front-and-rear cameras and six axis motion sensor. Unity for PlayStation will use the same industry leading integrated development environment that over 1.5 million developers around the world have adopted for its power and elegance.


CSR Racing, a game based on Unity game engine

Unity for PlayStation also allows Unity developers to create games for PSM more efficiently without the need for an additional PlayStationMobile SDK. Both Unity for PlayStation and PSM SDK use the .NET framework allowing for easy transition between the two tools. In addition, Unity developers can easily port their games created for Apple iPhone, iPad, and Google Android-based smartphones and tablets to launch on PSM, removing the need for extensive re-coding.

SCE will also enable developers to create games for future cloud services delivered by SCE, by utilizing Unity for PlayStation.

Games developed using Unity for PlayStation will be available on PlayStation Store where millions of fans across the world gather each day to enjoy the industry’s most fun and immersive gaming experiences. SCE will also offer Unity developers opportunities to integrate popular PlayStation Network features such as trophy functionality into their games.

“We are excited to be able to help Unity’s massive ecosystem reach out to SCE’s incredible platforms. The kaleidoscopic innovation, high quality, and production velocity that our rich developer community brings will help drive the success of the future game development,” said David Helgason, chief executive of Unity Technologies.

Tags: Sony, Playstation, PlayStation Vita, PlayStation Mobile, Xperia, Orbis

Discussion

Comments currently: 1
Discussion started: 03/26/13 09:07:34 PM
Latest comment: 03/26/13 09:07:34 PM

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My biggest complaint is still that Unity has some terrible optimization on PC.
0 0 [Posted by: mmstick  | Date: 03/26/13 09:07:34 PM]
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