Without the ability to fold, isn't it harder to store? It won't fit your clothes pockets. It won't fit some smaller bags either.
Nintendo has formally introduced a new portable gaming devices aimed at price-conscious buyers. The new console called 2DS will be able to play all video games ever developed for Nintendo 3DS and DS systems, but will not support auto-stereoscopic 3D technology like the more expensive 3DS and 3DS XL.
Nintendo 2DS plays the entire library of packaged and downloadable games for Nintendo 3DS only in 2D. Nintendo 2DS maintains many of the same hardware features as Nintendo 3DS: dual screens (3.5” upper screen with 400*240 resolution, 3.0 lower screen with 320*240 resolution), dual 3D camera, game-play controls and touch-screen features. The system also has backward compatibility with the existing library of more than two thousands Nintendo DS games, as well as access to wireless connectivity features like multiplayer online game play.
The newest member of the Nintendo 3DS family is designed specifically for anyone looking for a more affordable entry point into the world of Nintendo hand-held video games. Nintendo 2DS will be available in Red or Blue on October 12 at a suggested retail price of $129.99. The system features a distinctive fixed, slate-type form factor, and optional carrying cases will be available in Red or Blue at launch at a suggested retail price of $12.99.
Nintendo 2DS game console will be considerably more affordable than 3DS, which retails for $169, as well as 3DS XL, which has recommended retail price of $199. The 2DS system is essentially a replacement for previous-generation Nintendo DS, DSi XL and so on. Considering that the latter are still in demand it makes sense for Nintendo to design the 2DS console that will address the same market segment. In addition, Nintendo will recommend 2DS to young children, who are not recommended to use stereo-3D-capable 3DS console.
So far Nintendo sold 32.5 million various 3DS consoles as well as nearly 154 million DS systems. The 2DS is projected to take advantage of software for both, but at relatively low cost; over time, the product may become rather successful, but only on those markets, who are already used to game consoles. Those markets, where smartphones and media tablets are gaining share as gaming devices, will unlikely embrace Nintendo 2DS.