by Anton Shilov
01/31/2010 | 10:58 PM
Even though many consumer electronics companies believe in the bright future for stereoscopic 3D technologies, leading maker of video game consoles, Nintendo, does not think that stereo 3D gaming will become popular. According to the chief exec of the company, necessity to wear glasses as well as uncertain health effects of active shutter glasses will not allow to make stereo 3D technologies popular.
''I have doubts whether people will be wearing glasses to play games at home. How is that going to look to other people?” asked Satoru Iwata, the head of Nintendo, in an interview with Associated Press.
Both rivals of Nintendo – Microsoft Corp. and Sony Corp. – are promoting stereoscopic 3D gaming with their Xbox 360 and PlayStation 3 game consoles. Nevertheless, Nintendo seems to be ignoring stereo 3D gaming for many reasons. An obvious motive to downplay stereo 3D for Nintendo is the lack of graphics processing horsepower in the Wii console. Besides, Mr. Iwata said that Nintendo would also have to look into the possible health effects of longtime stereo 3D game playing, which is likely to last longer than a two-hour movie.
Nintendo Wii game console is the least powerful system of this generation. Still, it is also the most successful one thanks to motion-sensing game controller as well as simplistic casual games. Later this year both Microsoft and Sony introduce their own motion-sensing controllers, which will add pressure on Nintendo.