Game Designer Needs Performance Most Out of PlayStation Portable 2

Square Enix: We Are Looking for Hardware Improvements in PSP2

by Anton Shilov
01/11/2011 | 11:49 PM

Square Enix, an influential game designer that has developed a number of exclusive titles for various Sony PlayStation platforms, said that the main thing it expects from Sony PlayStation Portable 2 (PSP 2) are improvements in performance of hardware and not unique features that potentially make development harder.

 

"There are a lot of things I am excited for the PSP2, but I am more interested in hardware specifics rather than a unique feature. Hardware is always coming out, so the software needs to be pushing the hardware as well. So, if they put something in that is very unique then it is hard to create games for it. As a creator, I am looking forward to mainly hardware improvements," said Takamasa Shiba, a producer at Square Enix, in an interview with VG247 web-site.

Late last year Kazuo Hirai, the head of Sony Computer Entertainment, expressed interest in touch-screen technology, which naturally inspired talks that the company may implement a touch-sensitive screen in the PSP2. A touch-screen can be considered as a unique advantage of the PlayStation Portable 2.

 The only official information about the PSP2 is that it is in development and that some game developers already have prototypes. The PlayStation Portable 2 – or whatever its actual name is – is expected to be based on the Cell processors with four synergistic processing elements (SPEs), according to a report earlier this year. Back in late 2008 rumours transpired that Sony had licensed PowerVR graphics processor technologies for the next-gen PSP. According to other market rumours, PSP2 has two cameras, one forward and one backward facing, in addition, it has a touch-screen in addition to physical PlayStation buttons. Finally, according to the unofficial information, the device sports both 3G/3.5G and Wi-Fi connectivity.