Inexpensive Games Ruin Video Game Industry - Nintendo

Low-Priced Mobile Apps Represent the Risks for Industry

by Anton Shilov
02/07/2011 | 09:31 PM

Even though the market of inexpensive applications for mobile devices is on the rise, Nintendo plans to focus on fully-fledged titles, just like Sony Computer Entertainment. According to Reggie Fils-Aime of Nintendo, inexpensive simplistic titles pose more risks to the digital entertainment industry as the public gets confident that a mobile game should cost several dollars.

 

"Angry Birds is a great piece of experience, but that is one compared to thousands of other pieces of content that for one or two dollars I think create a mentality for the consumer that a piece of gaming content should only be $2," said Reggie Fils-Aimed, the president of Nintendo America, in an interview, reports Gamasutra web-site.

Fully-fledged games for mobile platforms like Nintendo DS/3DS or Sony PlayStation Portable cost $35 - $45, but small apps for Apple iPhone or Google Android are priced at $1 - $2. But the quality of such content is vastly different; if games for fully-fledged consoles are developed for a long time by teams of professionals and provide hours of game-play, then games for a dollar can be created in a couple of days and offer extremely simplistic experience.

"I think some of those games are actually overpriced at $1 or $2, but that's a different story," added Mr. Fils-Aime.

According to unofficial reports, Sony Computer Entertainment wants game developers to further improve quality of games for its next-generation PlayStation Portable console.