by Anton Shilov
03/07/2011 | 10:08 PM
The interest of game designers towards Kinect motion sensor for Xbox 360 is fairly high thanks to the fact that it is s unique controller. But that interest will grow further going forward and Microsoft Corp. will undeniably help that. In fact, the company wants more hardcore games - titles aimed at loyal gamers - to adopt Kinect.
"There are many [hardcore games] coming. This is sort of scratching the surface of what's happening, but we have got Child of Eden here today, we've got Twisted Pixel's Gunstringer... and certainly you're going to see more," said Kevin Unangst, a senior producer of Microsoft's interactive entertainment business, in an interview with CVG.
It is important for Microsoft to popularize Kinect among hardcore gamers since they not only buy a lot of new titles, but also influence others to try the latest games and technologies. If hardcore gamers adopt Kinect, so will eventually do occasional gamers. One of the hard things to do is to integrate Kinect experience into a game properly and organically, which in many cases will result into new classes of games.
"We did not go out and say, 'we are just going to slap Kinect on and put that out there', we do not want a bunch of add-ons - it is got to make sense in light of the game. There is a whole host of things [for core developers], whether it i's voice control, face recognition and all the tech that Kinect makes possible. Now that we have got it in the hands of developers you're going to see more and more core games. This is just the beginning," explained Mr.Unangst.
Initially, though, Microsoft decided to release titles for broad audiences for Kinect. Nonetheless, the company has already allowed game developers to use Kinect on Windows-based personal computers, a clear indicator that Kinect for Microsoft is more than just a controller.
"We are not even a hundred days since we launched Kinect yet. It was very intentional with Kinect to go out and deliver blockbusters like Kinect Sports and Dance Central - games that resonated with a broader audience," said the producer.