Nintendo Wii U Doubles Performance of Xbox 360 – Game Designer

Wii U Game System Projected to Offer Two Times Higher Performance than X360

by Anton Shilov
01/25/2012 | 02:31 PM

While numerous analysts and observers claim that Nintendo’s next-generation video game console is not truly powerful and generally belongs to the current-generation of systems. But a game developer who has tried the console believes that it is much more powerful than is generally expected.

 

A game developer from a company working on a Wii U title, who decided to remain anonymous as the information about performance is not supposed to be made public, told Develop web-site that the next-generation Nintendo console could achieve roughly twice the processing and graphical potential of Microsoft’s current generation machine. By contrast, another person involved into design of video games complained about insufficient performance of Wii U.

“I've heard [a project designer] complain it was underpowered compared to what Nintendo announced, resulting in people having to de-scale their plans,” said the anonymous game developer.

What is completely unknown is whether developers of video games have already received final versions of Nintendo Wii U hardware and do know actual performance and capabilities of the console, or they still utilize not-finalized hardware and do not have clear idea about the actual performance of the novelty. For example, John Carmack said back in July, 2011, that the Wii U could run advanced games for hardcore audience, a claim probably based on preliminary hardware.

Nintendo Wii U combines motion-sensing game play with the ability to support full HD graphics and generally performance demanding games that can run on consoles like Microsoft Xbox 360 or Sony PlayStation 3. The system itself is based on a custom IBM Power microprocessor as well as a modern custom AMD Radeon HD graphics processing unit with high-definition graphics and video support. But the main feature of the code-named Cafe game console is its unique controller with 6.2" touch-screen that also features an accelerometer and a gyroscope, a rumble feature, an inward-facing camera, a microphone and speakers that can be used to play both classic Gamecube/Wii games as well as specially designed titles that take advantage of the screen. Each Wii U console will be partnered with a new controller and can also use up to four additional Wii Remote or Wii Remote Plus controllers. The system is also backward compatible and can play all Wii games and use all Wii accessories. Nintendo Wii U will cost more than $249.