Next-Generation Game Consoles Good for Evolution of PC Gaming - Nvidia

With Direct3D 11.1/OpenGL 4.3 Functionality and Heterogeneous Computing, Next-Gen Consoles Will Give PC Gaming a Boost

by Anton Shilov
06/12/2013 | 09:28 PM

Although Nvidia Corp. has failed to offer a competitive graphics and general-purpose processing solution for next-generation game consoles from Microsoft Corp. and Sony Corp., it does not mean the company will not benefit from PlayStation 4 and Xbox One. Since both upcoming consoles support the latest graphics and heterogeneous computing technologies, they will make game developers create better games. Those games will eventually be ported to PCs.

 

It is not a secret that for many game developers personal computers are not a primary platform to develop for. Instead, they focus on game consoles for commercial reasons and only then port games to PCs. As a result, many games today still rely on DirectX 9-generation graphics technologies from the mid-2000s, the time when the Microsoft Xbox 360 and Sony PlayStation 3 were launched. While in many cases PC ports get somewhat better graphics, mainstream games developed with current-gen consoles in mind still look pale when compared to the best PC titles.

With Direct3D 11.1/OpenGL 4.3-capable graphics engine and heterogeneous processing capabilities, the next-generation consoles – Microsoft Xbox One and Sony PlayStation 4 – bring gaming to the whole new level. Moreover, they will now have the same level of capabilities as leading-edge PCs, which means the forthcoming ports will look much better on personal computers.


Screenshot from Watch_Dogs, a Unisoft game coming to PlayStation 4 and Xbox One later this year.

“I am glad the new consoles are here if for no other reason than to raise the bar. It is nothing but goodness for the PC. The PC will keep growing, but the consoles will give us that next bump. Developers can now build really awesome content that can then scale to the PC. To us, the consoles are great because they catch up from a features perspective,” said Tony Tamasi, senior vice president of Nvidia, during the company’s press conference at E3, reports The Verge.

With the lowest-common denominator for game developers being a Direct3D 11.1-capable machine with heterogeneous computing capabilities, the new generation of games [for both consoles and PCs] will inevitably utilize the same capabilities. In several years’ time both next-gen video game consoles will get completely outdated from technology perspective when compared to PCs. However, it is highly likely that both Microsoft and Sony will heavily utilize cloud computing to improve graphics and visual effects quality of next-generation games, which means that PC titles will also get more beautiful and demanding.

All-in-all, it looks like the new era of games promises not to be dull whatsoever.