by Anton Shilov
10/21/2013 | 11:26 PM
While Nvidia Corp.’s first-generation Shield video game console has not yet managed to become a success, Nvidia is already working on second-generation device. Since Shield 2 is projected to be based on next-gen Tegra 5 “Logan” system-on-chip, the product can actually revolutionize mobile gaming in general and Google Android gaming in particular.
“By creating Shield, we are focusing game developers around the world on a device that allows them to create a great gaming experience on a platform that today is prolific, but is not particularly good gaming platform. We believe we can change that. […] We should expect a new Shield whenever there is a new Tegra. We create a new Tegra every year,” said Jen-Hsun Huang, chief executive officer of Nvidia, in an interview with Engadget web-site.
Nvidia’s next-gen Tegra 5, code-named Logan and due in 2014, will feature ARM Cortex general-purpose processing units as well as Kepler graphics processing unit with support for GPU computing, Direct3D, OpenGL 4.4, OpenGL ES 3.0, OpenCL and so on. With a graphics processor capable of general-purpose processing on GPU, Nvidia will offer a breakthrough in performance and capabilities in addition to realistic three-dimensional graphics.
At Siggraph 2013 Nvidia demonstrated its Logan in action for the first time. The company claimed that the chip consumes only about 2W of power in high-performance configuration, but its overall performance should be higher than that of GeForce 8800 GTX (top-of-the-range graphics board in 2006 – 2007) and should be dramatically higher than that of the graphics engine inside Apple A6X SoC (which powers iPad 4).
Since Tegra “Logan” chip has been already taped out and demonstrated in action, then Nvidia may be on track to unleash it during Consumer Electronics Show 2014. That said, it is logical to expect Shield to arrive shortly after that and become the first commercial product based on Tegra 5.