News
 

Bookmark and Share

(0) 

Qualcomm Atheros, a subsidiary of Qualcomm, has quietly acquired Bigfoot Networks, a designer of network controllers tailored for video games. As a result of the acquisition, Qualcomm Atheros will be able to deliver improved user experience compared to wired and wireless network controllers by other developers.

“Bigfoot Networks' team and technology were acquired in August, 2011 by Qualcomm Atheros, a wholly owned subsidiary of Qualcomm, to deliver value-added intelligent networking solutions dedicated to enhancing the end user networking experience,” Bigfoot Networks has announced quietly on its web-site.

Neither Qualcomm Atheros nor Bigfoot itself have revealed official reasons of the transaction. Generally, it is believed that Qualcomm Atheros will be able to use technologies developed by Bigfoot for its own products and will be able to boost its portfolio of patents.

Bigfoot’s Killer network processing units (NPUs) detects game traffic as it is generated and prioritizes it over all other network traffic. As a result, gamers get minimum possible ping and lowest possible response time. In addition, the Killer NPUs sported a number of other interesting capabilities Naturally, the technology can be re-tweaked to prioritize different types of packets, e.g., better VoIP connection or improved access to certain types of data within datacenters.

Among other things, technologies developed by Bigfoot may be used for cloud datacenters. In particular, companies providing cloud-based video games streaming services, such as Gaikai or OnLive, may be interested in network controllers that can prioritize data traffic.

Tags: Qualcomm, Qualcomm Atheros, Killer, Bigfoot Networks

Discussion

Comments currently: 0

Add your Comment




Related news

Latest News

Monday, April 14, 2014

8:23 am | Microsoft Vows to Release Xbox 360 Emulator for Xbox One. Microsoft Xbox One May Gain Compatibility with Xbox 360 Games

Tuesday, April 1, 2014

10:39 am | Microsoft Reveals Kinect for Windows v2 Hardware. Launch of New Kinect for Windows Approaches

Tuesday, March 25, 2014

1:57 pm | Facebook to Acquire Virtual Reality Pioneer, Oculus VR. Facebook Considers Virtual Reality as Next-Gen Social Platform

1:35 pm | Intel Acquires Maker of Wearable Computing Devices. Basis Science Becomes Fully-Owned Subsidiary of Intel

Monday, March 24, 2014

10:53 pm | Global UHD TV Shipments Total 1.6 Million Units in 2013 – Analysts. China Ahead of the Whole World with 4K TV Adoption

10:40 pm | Crytek to Adopt AMD Mantle Mantle API for CryEngine. Leading Game Developer Adopts AMD Mantle

9:08 pm | Microsoft Unleashes DirectX 12: One API for PCs, Mobile Gadgets and Xbox One. Microsoft Promises Increased Performance, New Features with DirectX 12

3:33 pm | PowerVR Wizard: Imagination Reveals World’s First Ray-Tracing GPU IP for Mobile Devices. Imagination Technologies Brings Ray-Tracing, Hybrid Rendering Modes to Smartphones and Tablets

2:00 pm | Nokia Now Expects to Close Deal with Microsoft in Q2. Sale of Nokia’s Division to Close Next Month