Remember that NVIDIA NV30 features 8 rendering pipelines with 2 TMUs on each one, DirectX 9 support, 256-bit DDR SDRAM memory, AGP 8x and a lot more technical innovations. I would like to point out that some Pixel and Vertex Shader features NV30 can offer are even better than provided by the target DirectX 9 platform. Additionally, the next-generation VPU from NVIDIA offers some very efficient memory controller to provide even higher memory bandwidth compared to the rivals and predecessors.
Keeping in mind that DirectX 9 and NV30 schedules are aligned, we can expect the new API from Microsoft to become available by the end of November. I also want to remind you that NVIDIA plans to launch their NV18 and NV28 this Fall, I believe they will announce these GPUs later this month or in early October.





