Hardware news tagged DirectX
Friday, March 11, 2011
Leading OGL Game Dev Believes Direct3D Is Better than OpenGL.
John Carmack: Direct3D Is Better Than OpenGL
Friday, January 21, 2011
AMD: Over One Million of Fusion APUs Shipped.
AMD: Over 35 Million of DirectX 11 Graphics Chips Supplied
Monday, December 27, 2010
Enthusiasts Find Way to Transform Radeon HD 6950 into Radeon HD 6970.
Graphics Cards Modding Returns with Radeon HD 6950
Thursday, December 16, 2010
AMD Rolls-Out New-Generation Radeon HD 6900 Graphics Processors.
ATI Radeon HD 6900 "Cayman" Brings New Architecture, Performance Improvements
Monday, May 24, 2010
Futuremark Announces 3DMark 11 Benchmark.
New-Generation 3DMark Unveiled
Thursday, April 15, 2010
Six Million DirectX 11 Graphics Chips Shipped by ATI – CEO of AMD.
ATI Ships Six Millionth Radeon HD 5000 Graphics Processor
Monday, April 12, 2010
Remote Video Game Streaming Services Will Not Help Traditional Publishers – Co-Developer of DirectX.
Key DirectX Developer Does Not Believe in Remote Video Game Streaming Services
Wednesday, April 7, 2010
ATI Launches World’s First Professional Graphics Card with DirectX 11, OpenGL 4.0 Capabilities.
ATI Releases Most Powerful Graphics Card for Professionals
Tuesday, March 16, 2010
Futuremark Preps DirectX 11 Exclusive Benchmark.
Futuremark’s Shift in Approach Towards 3DMark Benchmark Points to Popularity of DirectX 11
Wednesday, March 10, 2010
Imagination Technologies: You Will Have the Power of PlayStation 3 in Your Pocket in Three Years.
ImgTec Predicts Dramatic Performance Improvements of Mobile Graphics Chips
Friday, January 15, 2010
First Images of ATI’s Forthcoming Entry-Level DirectX 11 Graphics Card Emerge.
$50 DirectX 11 Graphics Board Pictured
Thursday, January 14, 2010
ATI Brings DirectX 11 Graphics Cards to Sub-$100 Market.
ATI Launches Radeon HD 5600 “Redwood” Graphics Processor
Monday, January 11, 2010
New PowerVR Graphics Core Supports Desktop Application Programming Interfaces.
Imagination Technologies’ PowerVR SGX545 Features DirectX 10.1, OpenGL 3.2, OpenCL 1.0